First of all: Thanks for the game. I'm having lots of fun!
I'm playing 2.3-dev and have some questions about it (about the single player campaign).
1.) It's November 2084 for me (on easy difficulty, not the super easy one). At the beginning of the game I had about 4 enemies on every mission. "Now" there are 8 enemies and I guess there will be 12 at the end of the game (which I never saw). That's okay and frustrating at the same time. Okay, because it's getting harder (and you get better weapons). Frustrating, because you can only have 8 crew-member in one mission (as far as I know) and I am, if I read the wiki correctly, at a point, where I don't get any new weapon and no new armour (this nano-thing was the last one, for me the only armour, you can get through research, after getting the first alien-armour).
So, I'm facing more and more aliens and they get better weapons and armour (they have the second armour). It's okay in a "normal" mission (terror mission) and in a mission against a shot harvester, because a harvester is a big ship. But against a scout or fighter? According to the ingame ufopedia, scouts and fighters only have 3 seats and on the map, I can spot 4 tiles, where an alien can possibly stand. So in a mission against a shot scout or fighter I should only face 4 aliens at max. The problem for me now is: In a shot fighter mission, there are 1, maybe 2 possible maps on which I can win, without being annihilated in the first round, because the aliens don't see me. On the other maps, I have no chance to get some of my crew-member in cover, because if I shoot or walk with them, 3 - 4 aliens shoot at him/her and he/she will probably be dead after the second shooting. So in order to survive, I'm hitting "replay" until I get the map, where I can possibly win.
What's my point? Or question. My question is: Will there be a "alien cap" for scout/fighter missions? Because facing 8 aliens on that little map is not easy (and I'm playing on easy). Also for me, 8 aliens in one scout/fighter is somehow illogical.
2.) As I stated in the first question: I only got one new armour (the nano-thing). Will there be a better researchable armour in 2.3-final? And how can I get the "advanced standard" armour (the one I see, when I equip my crew, the one, which is greyed out [is this the right word?])? This armour is also in ufopedia, but I cannot buy it and cannot produce it.
3.) Same for weapons, maybe. In my crew, I have 2 sniper rifles, 1 grenade launcher (or rocket launcher) and 4 - 5 bolter rifles (1 electrolaser for stunning aliens). According to the wiki (and for me), I think, there is nothing better than the standard sniper rifle (range and damage) and bolter rifle (range (?), damage and it is fast enough for reaction fire). The laser weapons are too weak (especially against aliens with the second armour). My crew with bolter (and reaction fire) will live without any damage in some situations, with laser weapons maybe one will get killed.
Okay, my point is more like: Sniper rifle, grenade launcher and bolter rifle (and electrolaser). I don't need more, looks like (from my experience), these are the best weapons, why should I research for other weapons? (And I don't like the alien weapons.)
4.) I can buy infrared goggles. But I don't know how to use them. I click on that goggle-icon, but nothing happens. How can I use them and for what? (I haven't figured out, what they do.)
5.) Will there be some sort of "alien/lifeform radar" for the maps? Because on a base attack-mission (or a mission on a big map) it may take a very long time finding the last alien (and then see a dead crew-member...). Some sort of "lifeform radar" would be nice.
6.) None of my crew-members ranged up and they shot many aliens. My best one is, I guess: 52 missions, 53 kills. I oftentimes clicked on this automatic missions, because I don't want to fight every time. So is this my problem (clicking on automatic mission)? When does a soldier rang up and what is the benefit?
That's that, I guess.
EDIT: Oh, shoot! This is the bug forum? I guess the discussion forum would be the better one, or not?