Where can i look up "old ones"?
On the bugtracker on sf.
i guess better double posted than not mentioned
Sure.
Thanks, pal.
Why no camping ? This is no CS, it a legitimate Tactics
I'm open to discussion, but it just sounds very boring. Camping is discouraged in many FPSs not because the game creators or server admins are bad at camping and don't want to loose, but because it results in boring gameplay. I think it would be similar in UFO:AI (even singleplayer). Correct me, if I'm wrong.
Well i just want to skip the "after-mission" reload orgy for each soldier and have him grab his "standart-ammo" from the shelf if its in storage of the base.
This sounds like a new bug. Please state your version and if it's the latest xdelta, then please post this bug on sf, attaching base/ufoconsole.log. If it's RC3 don't bother, the code has chaned over three times.
I tested your assumption and i didn't get any new soldier within 4 months until no one was left. :-(
Thank you for your report. Now I fixed this (I hope) in SVN trunk. Countries should donate soldiers, workers, etc. at the end of each month (if you make them happy). Soldiers and scientists are harder to get if nations are unhappy. Please test.
I would propose to keep a minimum of 4 soldiers
Ha! Aliens will eat you for dinner with such an attitude.
* It is not possible to build any new buildings in a base
* --> new bases can only have an entrance,
Already reported in another topic and already fixed.
* but they still get a dropship
A bug.
* if you try to send this empty dropship to a mission, the program crashes
Wow, a horrible bug, that is. Please report.
* Singleplayer/Continue does not continue, but loads the most recently saved game.
That means you can lose a lot of progress if you visit "Options" without saving.
A bug. Please report on sf.