Technical support > Linux

Crahs on alien turn

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badbunny:
Yep. happens every time I end a turn, so I can reproduce it pretty easily :)

Mattn:
that's more or less good news. it would be cool if you could start the game in windowed mode via gdb (see wiki debugging article) and post a backtrace (bt full)

badbunny:
Hope I got it right:

--- Code: ---(gdb) bt full
#0  0xa772a623 in G_ClientEndRound (player=0x1b06f89c, quiet=qfalse)
    at src/game/g_round.c:215
p = (player_t *) 0x1
i = 479138748
#1  0x0816cdc4 in SV_ExecuteClientMessage (cl=0x1bee77ac, cmd=2,
    msg=0x1d3b10ec) at src/server/sv_user.c:351
s = 0x20ffd00 <Address 0x20ffd00 out of bounds>
#2  0x08167fb0 in SV_ReadPacket (s=0x1b5c1dbc) at src/server/sv_main.c:449
cmd = 2
cl = (client_t *) 0x1bee77ac
msg = (struct dbuffer *) 0x1d3b10ec
#3  0x08151663 in NET_Wait (timeout=0) at src/common/net.c:457
s = (struct net_stream *) 0x1b5c1dbc
tv = {tv_sec = 0, tv_usec = 0}
ready = 0
i = 0
read_fds_out = {fds_bits = {0 <repeats 32 times>}}
write_fds_out = {fds_bits = {0 <repeats 32 times>}}
#4  0x081466e5 in Qcommon_Frame () at src/common/common.c:1155
s = 0x0
time_to_next = 0
event = (struct event *) 0x1d3b10ec
#5  0x08197719 in main (argc=7, argv=0xbfec1484)
    at src/ports/linux/linux_main.c:53
No locals.
--- End code ---

Mattn:
are you sure, that the binary and the game.so are matching? maybe you have an older version installed on your system already?

badbunny:
Apparently that was the problem. I deleted all ufo-related stuff and did a reinstall, and now it works. Thanks a bunch.

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