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Author Topic: crash from the Geoscape to Desktop - R26653  (Read 1953 times)

8472

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crash from the Geoscape to Desktop - R26653
« on: October 17, 2009, 11:34:34 am »
R26653

Hi, right now the game crashed from the Geoscape back to the Desktop.
The only things I was doing were sending a Firebird aircraft to a crash site, and following another UFO was being followed by two of mine Saracens.
This is the output of the console:
Quote
ufo: src/client/renderer/r_overlay.c:349: R_DrawRadarOverlayRow: Assertion `latMax - latMin <= 360' failed.
./ufo(Sys_Backtrace+0x1f)[0x8198b4e]
./ufo[0x8198bae]
[0xb7f67400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb77a7098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb779e5ce]
./ufo[0x818f546]
./ufo(R_AddRadarCoverage+0x154)[0x818f9ca]
./ufo[0x80e7a75]
./ufo(RADAR_UpdateWholeRadarOverlay+0xa5)[0x80e7a10]
./ufo(CL_CampaignRunAircraft+0x2a9)[0x80a678e]
./ufo(CL_CampaignRun+0x39a)[0x80ca3fe]
./ufo[0x8122467]
./ufo[0x810cf60]
./ufo[0x810cf83]
./ufo(MN_Draw+0x100)[0x810d311]
./ufo(SCR_UpdateScreen+0xdd)[0x807af66]
./ufo(CL_Frame+0xcb)[0x807976d]
./ufo[0x8146424]
./ufo(Qcommon_Frame+0x7b)[0x8146894]
./ufo(main+0x66)[0x81978b1]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7790775]
./ufo[0x806aa01]
./ufo(Sys_Backtrace+0x1f)[0x8198b4e]
./ufo(Sys_Error+0x22)[0x8197cc8]
./ufo(Sys_InitSignals+0x0)[0x8198bc1]
[0xb7f67400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb77a7098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb779e5ce]
./ufo[0x818f546]
./ufo(R_AddRadarCoverage+0x154)[0x818f9ca]
./ufo[0x80e7a75]
./ufo(RADAR_UpdateWholeRadarOverlay+0xa5)[0x80e7a10]
./ufo(CL_CampaignRunAircraft+0x2a9)[0x80a678e]
./ufo(CL_CampaignRun+0x39a)[0x80ca3fe]
./ufo[0x8122467]
./ufo[0x810cf60]
./ufo[0x810cf83]
./ufo(MN_Draw+0x100)[0x810d311]
./ufo(SCR_UpdateScreen+0xdd)[0x807af66]
./ufo(CL_Frame+0xcb)[0x807976d]
./ufo[0x8146424]
./ufo(Qcommon_Frame+0x7b)[0x8146894]
./ufo(main+0x66)[0x81978b1]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7790775]
./ufo[0x806aa01]
Error: Received signal 6.

the save game attached contains this situation, only start the time to run and it will crash.
« Last Edit: October 17, 2009, 11:38:42 am by 8472 »