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Author Topic: Strafing Runs  (Read 3686 times)

Offline SonofAres800

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Strafing Runs
« on: September 26, 2009, 01:35:15 pm »
Hi guys, UFO:AI is the best turn-based strategy game i have ever played (currently playin 2.2)

I was readin da UFOpedia on the TR-20 rocket launchers and it made me think about the possibility of allowing specific fighters to use these things for strafing runs on particular parts of a map. This would coincide with another guys idea about fighter escorts (thanks to whoever you are, would fix up a big pain in the backside) and the fighters would unload their payload on a that part of the map.

To target these, maybe a soldier would have to carry a flare and wait 1 or 2 turns before all hell rains loose.

Just an idea and i realise how hard it would to create animaitions for this, but it would add another feature used in modern warfare.

Offline Destructavator

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Re: Strafing Runs
« Reply #1 on: September 26, 2009, 06:03:12 pm »
If you're talking about air-strikes or dropping bombs and such, this has already been proposed and vetoed in the past, at least for the official standard campaign.

Offline SonofAres800

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Re: Strafing Runs
« Reply #2 on: September 27, 2009, 12:17:53 pm »
Really? Guess it mustve been ages ago.

at least for the official standard campaign.

What do you mean by that?

Offline Destructavator

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Re: Strafing Runs
« Reply #3 on: September 27, 2009, 02:54:06 pm »
Quote
What do you mean by that?

As far as I know there are plans for alternate campaigns for single-player, in addition to the standard main game, or at least there are plans to have the game capable of running alternate campaigns.

We also have a section here for modding and such.

Offline SonofAres800

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Re: Strafing Runs
« Reply #4 on: September 28, 2009, 03:14:27 am »
thanks for da heads up