project-navigation
Personal tools

Author Topic: fences too high?  (Read 2249 times)

Offline Tlactar

  • Rookie
  • ***
  • Posts: 60
    • View Profile
fences too high?
« on: September 12, 2009, 10:47:37 pm »
if the aiming line doesn't actually touch / pass an object there should be a free line of fire, right? The fences on maps like +farm seem to be larger than their textures suggest. I'm aiming above the fence from the 1st story of that building, yet still i'm not able to hit (see the line passing above the fence, not through it?)

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: fences too high?
« Reply #1 on: September 13, 2009, 10:53:22 am »
Yet another instance of the 'can't shoot through actorclip' bug.
A known issue and in the works.

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: fences too high?
« Reply #2 on: October 24, 2009, 01:18:46 am »
The 'actorclip bugs' are fixed by now in current trunk.
Can you confirm ?