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geever:

--- Quote from: Riker on September 20, 2009, 05:05:34 pm ---Guess that might be the reason (2.2.1), I didn't play 2.3 for that long because I got bored of all the same repetitive random generated maps

--- End quote ---

Hmm, random is boring, fixed is fun?

-geever

Riker:
Random is nice if you don't have 3 farms in a row:P but that's what I could get used to, what i really didnt like was a harvester on most missions and 1-2 aliens inside it, and it (the harvester) always had to be cleared in almost the same way. Adding the problem of invisible aliens hidden within obstacles makes me want to wait for some more revisions:P

There are IMO not enough terrain features in random maps (no piles of crates lying on the ground, no lone tree next to some kind of a road and so on - I'd love to make some but currently I have no time to even start learning how to do that) which made me feel that I'm playing the very same mission over again, that's why I would like to play a fixed mission once in a while (I don't remember a campaign where I played a fixed mission twice).

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