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Base attack

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Catty Nebulart:
I think there is a problem with base attack in 2.3-dev, they are far to common and not sufficiently hard. After a few missions I could keep all nations exuberant on standard difficulty by just defeating base attacks and not going out to intercept ufos or terror missions anymore. At the same time when I tried to build a second base on the other side of the planet after a few months it kept being attacked before i could finish building quarters and other buildng destroying the base except for the stairs, and after a few tries i gave up on actually building the base. Is there some way to park a dropship there as a guard detail or something?

I'd suggest that base attack missions give less happiness to the various countries and to make them a little rarer. does anyone else have similar experiences?

Tlactar:
hey!

how far are you in the game if i might ask? For my taste there are far too few base attacks... for me it's December now and the only base attacks i had were when i just fast forwarded the game, ignoring all the messages i got. Playing the way i think i'm supposed to be (shooting all UFOs i see) there hasn't been a single Base attack yet... peeeerhaps letting those Aliens fly around as they want (quote = "not going out to intercept ufos or terror missions anymore") is the reason they visit you so regularly? ;)
I got 4 bases now, and only one of them has soldiers because until now there was no need at all to defend them *g*

shevegen:
Perhaps sometimes the aliens are more aggressive than at other times. Could be a secret strategy... make you believe they are weak, and then WOSH suddenly when you don't expect it, they go and destroy you ... ;)

Tlactar:
well that would be nasty! :D

Riker:
What should I do to have my base attacked? Shall I send and loose hundreds of interceptors so that the enemy knows where I am or what?

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