Development > Artwork
Armored Head w/Helmet (very easy!)
Destructavator:
I can't believe how easy this was - In just a few clicks I was able to select the whole texture group for the scalp hair, extrude it a bit, and make a helmet!
This might not match the other armored heads, but these head models I'm making are really meant to go with the newer up-coming replacement body models.
Side note: Because the FlatTop head I made doesn't have an armored version, would it be a good idea to only use it as a civilian head for now, then use it as a soldier head in a future release when the new armored body models are done? I'd think that making older types of helmets for the new heads to match old armored body models that will be replaced anyhow would be taking backward steps and wasting time.
P.S. - This screen shot is of course the high-detail version, not yet textured, which will eventually be made into a low-poly in-game version.
Migel:
To tell the thuth, that doesn't look like a healmet. Ears must not be open and the forehead too.
Migel:
It can be more easy - mix your head model with existing one.
Destructavator:
Sorry, I didn't mean to imply that my version was finished, it's still a work in progress, but it'll get there.
Thanks for the suggestions, though.
Mattn:
--- Quote from: Migel on September 08, 2009, 07:39:19 pm ---It can be more easy - mix your head model with existing one.
--- End quote ---
.... and share the md2 files and skins ;)
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