Development > Artwork

Redo of Soldier Body model

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Winter:
Careful you don't make it too monotonous/monochrome, mate. The uniform should never be boring.

Regards,
Winter

Mattn:

--- Quote from: Winter on September 30, 2009, 04:38:29 am ---Careful you don't make it too monotonous/monochrome, mate. The uniform should never be boring.

--- End quote ---

it's just a sample - Migel is doing the texture, no?

Destructavator:

--- Quote from: Mattn on September 30, 2009, 06:48:32 am ---it's just a sample - Migel is doing the texture, no?

--- End quote ---

Yes, that is correct - I need to make a few more adjustments to (this version of) the mesh, and then I'll upload it for Migel to build a texture with all the little details and such.

Migel:

--- Quote ---As it is right now it looks rather...historical, making the whole thing look more like something archaic from one of the world wars
--- End quote ---
Well, I think I should tell the truth - I want it to look that way from the beginning. It's not just brown Y belt (which is real WW2 equipment) and copper and sweater and buttons instead of zippers - the uniform itself is old style. I agree with all you said, but I was thinking it will looks cool. And that is why I wanted to make the "urban" one whole different - it would be modern style. One in the old style and one in the new style -  isn't it better than just full set of clone skins with different camo texture?
PS - So, need I finish this one or not?

Mattn:

--- Quote from: Migel on September 30, 2009, 03:50:38 pm ---So, need I finish this one or not?

--- End quote ---

Yes - as i've said - even if Winter and BTAxis don't want it for the campaign, i want skins for multiplayer and skirmish... please finish the work in every case.

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