Development > Artwork
Redo of Soldier Body model
Winter:
--- Quote from: Migel on October 08, 2009, 04:20:02 pm ---Thanks everyone. And Destructavator personally for the sign. It's almost done...
--- End quote ---
Hi Migel,
It looks good; my only concern is the huge big logo on the back, I think it's unnecessary with the logo already on the shoulder, and it's just too obvious to be in combat. Other than that niggle, it's excellent work.
Regards,
Winter
Migel:
Well, here it is. (sorry for rapidshare, but skin is too big) http://rapidshare.com/files/291210374/Texture.zip.html
I was trying to make a folds on clothes, but not quite happy with result... To tell the truth I'm in the bad mood now, and can't see if I making skin better or only worse... So, Destructavator, you can check the skin itself instead of screenshots, maybe find anything else to fix. I leave the PHALANX sign on the back for this one, but I'll remove it in the low-res version as Winter wants... I think big-res is good for making video and low-res will be directly for game.
Destructavator:
Now this looks *amazing* - and I really mean that, this really is beautiful work and I'm glad you agreed to do it.
Logo or not on the back, I think this will work rather well.
Eventually we'll also need a female version - although you can take a break for a bit because the female model mesh isn't done yet, so it'll be a while before it can be textured.
One question: Do you have the source files in layers, so that your work can be put on top of other camouflage colors? If not, it's not a big deal really, I or someone else could always put the texture through GIMP and colorize parts of the skin, but it wouldn't look quite as pretty.
Thanks again.
(Pics are attached for everyone else to see.)
Migel:
Thanks!
--- Quote ---Do you have the source files in layers
--- End quote ---
Of course, I just fix these folds on clothes and upload it all...
Winter:
Ha, I just realised something -- Migel, would it be possible to put a zip on the front of the trousers? It looks just a little bit off without any method of . . . access.
Regards,
Winter
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