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Duke:
Using R25769 on Vista with C::B I get
--- Code: ---C:\UFO\src\tools\radiant\plugins\sound\soundplayer.h:5:19: error: AL/al.h: No such file or directory
C:\UFO\src\tools\radiant\plugins\sound\soundplayer.h:6:20: error: AL/alc.h: No such file or directory
...
--- End code ---
Do I have to do anything more than svn up ??
Maybe a new C::B package ?
Mattn:
extract http://mattn.ninex.info/download/openal.zip into your mingw directory
Destructavator:
I might be wrong, but it looks like the OpenAL library either isn't set up properly or isn't being linked to in C::B properly on your machine.
OpenAL was recently added to the project, it wasn't included or used previously, Did you download it?
I've been very busy the last week, I haven't re-compiled the game lately, but I'm slowly getting spare time back again and when I have a chance I might update the wiki with new info on OpenAL and including it to compile on Windows (if no one has updated the wiki already).
Edit: Mattn posted as I was typing, there's your download if you didn't already get it. This is another reason the wiki should be updated - if it hasn't been already, it seems some people might still be out of the loop on this issue...
Duke:
Thx to both of you :)
Mattn, when will the openal.zip be added to the C::B zip ?
Mattn:
it's already included in the script - it's just waiting that some windows user opens the mingw shell, run the script and check that everything is where it is supposed to be
it's a nightmare for a linux-only user to prepare a windows-only package that windows users have to test - and rerun this script in case some stuff failed. that's a task a windows user should do.
so we need someone who feel responsible for this... maybe odie? ;)
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