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Author Topic: game crashes to the desktop - R25589  (Read 2031 times)

8472

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game crashes to the desktop - R25589
« on: August 08, 2009, 04:05:10 pm »
Quote
checksum for the map '+ufocrash': 1995688046
ufo script checksum 1165956792
Not enough spawn points for team 0
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/ufocrash.mat'
music change to space (from van_geoscape)
Starting the game...
__8472 has joined team 0
(player 0) It's team 1's round
__8472 has taken control over team 1.
music change to ufo2 (from space)
Team 1 ended round, team 7's round started!
Team 7 ended round, team 0's round started!
Team 0 ended round, team 1's round started!
Team 1 ended round, team 7's round started!
********************
ERROR: Actor on team 7 is still moving (2 steps left)
********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x8192f52]
./ufo(Com_Error+0xdf)[0x8140032]
./ufo(CL_ActorDoMove+0xf0)[0x809ca4e]
./ufo[0x809ae7c]
./ufo(Qcommon_Frame+0x9a)[0x8141d03]
./ufo(main+0x66)[0x8191cb5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb78d5775]
./ufo[0x806a141]
music change to van_geoscape (from ufo2)
Shutdown gametype 'Campaign mode'
Cvar 'mn_uprequirement' wasn't found
Cvar 'mn_upmetadata' wasn't found
music change to van_theme (from van_geoscape)

Offline geever

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Re: game crashes to the desktop - R25589
« Reply #1 on: August 08, 2009, 08:25:55 pm »
Do we really need a hundred topics about "Actor is still moving" bug?
Doubt.

-geever

8472

  • Guest
Re: game crashes to the desktop - R25589
« Reply #2 on: August 10, 2009, 10:06:05 am »
Do we really need a hundred topics about "Actor is still moving" bug?
Doubt.

-geever

ok, I just thought about reporting it, because last time what I remember it was fixed.
but go ahead, close it.