General > Discussion

Steps on UFO development.

<< < (3/3)

homunculus:
i see, i really am a very minor minority  :-X

odie:

--- Quote from: Zukn on July 24, 2009, 11:51:14 am ---  A suitable end is planned, however you must build the foundations and walls before putting the roof on. :)

--- End quote ---

Ah, i like this illustration - The base must be well built before building the level 2 and onwards, finally u put the good roof on! :D

Indeed, i think any good game should have their engines (skeletal framework) well done up, then the bits and pieces of fleshes pieced (the geas and ui), then the goodies and tune ups (the muscle and all), finally then the finishing touch (endings and cosmetic / asthetics).

:P

Well said Zukn!

Duque Atreides:
Yes, that is.

One question: In 2.2.1 is possible to research the whole tech tree?

odie:

--- Quote from: Duque Atreides on July 27, 2009, 03:34:37 am ---Yes, that is.

One question: In 2.2.1 is possible to research the whole tech tree?

--- End quote ---

No, my dear.

In fact, even with 2.3 current development, its still not YET fully able to research the full tree, as some part of the section is still being worked on.

Esp vehicles, crafts and perhaps a 'final solution'? lol.
Dun tell u too much, but in general, 2.3 no possible (yet) whilst 2.2.1 is a further no. :D

Navigation

[0] Message Index

[*] Previous page

Go to full version