Technical support > Windows
make_UfoAI_win32 (all in one win32 build script)
odie:
--- Quote from: Mattn on July 12, 2009, 09:05:09 pm ---pk3 and nsis is all done in makefiles, too
all you have to call is make win32installer - this would result in recompiling, building maps, compiling languages, generating pk3 and creating nsi (and even upload it to sf.net if you want)
--- End quote ---
hi Mattn,
Could i clarify something pls? This win32installer is still not in place rite?
Or isit not supposed to be a .bat batch file but a function for calling within the CB??
So far, as of 25148, (still rebuilding the maps though), i have not been able to find any files with "win32installer"..... :D
Thanks.
Mattn:
it's called wininstaller nowadays and we have that (makefile target) since ..... the beginning (i don't know - for ages already)
Muton:
> U able to automate all those tasks so far?
I've already done this with a cmd script
but its pure horror
I'll add my optimations too
to speed up ufo2map ...
odie:
--- Quote from: Muton on July 13, 2009, 07:05:44 pm ---> U able to automate all those tasks so far?
I've already done this with a cmd script
but its pure horror
I'll add my optimations too
to speed up ufo2map ...
--- End quote ---
Nods nods,
ok then! I be looking forward to your script then! :D Toodles!
PhilRoi:
your all in one going to be able to do language files as well?
also if i am reading things correctly your using 7zan.exe? which is a version of 7-zip and included in the codeblocks pre-package? according to the 7-zip the file is no longer included in 7-zip and hasn't been since 2003?
also I just got the latest codeblocks package and it does NOT include 7zan.exe, 7za.exe is included and should do the same thing.
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