Technical support > Windows

make_UfoAI_win32 (all in one win32 build script)

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Adzik_Master:

--- Quote from: Muton on February 17, 2011, 09:42:27 pm ---> On today there is fixed size of window
Scaling would ruin the gui
This scripting language is limited
I can reduce the hight a little bit and add a macro (CRTL+S) to start the build


--- End quote ---

That'll be enough I think. Thanks a lot :)

Muton:
== 2011.02.19 == 0.9.6 =====================================
There was a bug related to mapdownload
Added a "macro" ctrl+s to start the build from the config window
Reduced the hight of the config window a bit (as much as possible)
Added the make model switch (*.mdx files)
Deselecting is only useful if you want to build maps only


added
[*]make model switch
[*]ctrl+s to start the build process (instead of pressing start)
[/list]
changed
[*]smooth progress update
[*]size of the config window reduced
[/list]
bugs
[*]map download
[/list]

== 2011.02.19 == 0.9.7 =====================================
There was a regex bug

bugs
[*]regex bug
[/list]

Muton:


== 2011.03.26 == 0.9.8 =====================================
I've changed the routine to update mingw

changed
[*]mingw update routine
[/list]

ypsen:
Muton,
      Just thought that I'd let youi known that the make_UfoAI_win32 is currently not working, I'm guessing that it is related to the change in the article below?

http://ufoai.ninex.info/forum/index.php?topic=5846.msg0;boardseen#new

The actual error in the log file is

src/client/cgame/../../common/xml.h:24:18: fatal error: mxml.h: No such file or directory    compilation terminated.

Finally I'd like to say thank you for developing a very useful tool,

yp.

Muton:
Thats included already (see 0.9.8)

in you log there should be a line called
Info:   MinGW is not up2date. .........
I only update my mingw build
So
if you use your own mingw or
do not select "git" in the gui you'll never get the update

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