Development > Artwork
Digin_BR Consepts, 3D Models and General Artwork
Another Guy:
Looks real deadly (kinda like a Heavy Weapons Insect). Liked that. Nice drawing. 8)
Only thing that conflicts to UFOAI is the 2 (simetrical) rotary cannons on the sides. Stiletto has a single one on the nose.
Winter:
--- Quote from: Digin_BR on July 10, 2009, 07:07:26 pm ---i was already working on an PROMO for the stiletto...but i was making it diferent from the actual model (the stiletto as i think it was gonna be in real life)...i hurried up a little so it act not only as promo but as project too...
of course its not a 100% remodel, as it was primarily a PROMO, based on the stiletto model, but it stills be diferent and with the problem on weapons solved...(as you can see, there is room the the weapons it carry ingame)
so here it goes, hope you all like the promo, and maybe, the project:
--- End quote ---
I do like that, actually. It should only have 3 weapon hardpoints in total (otherwise it would be vastly overpowered) and the body could be a little bit longer and less bulky, but it is visually striking.
Can you make that as a model for us? The only thing that really needs to be evident, apart from the 3 hardpoints issue, is that the engine booms can move up and down as well as rotating said engine. If it has that then I don't think I would have any reservations about using this design.
Regards,
Winter
Destructavator:
I just gotta say this: After looking at that picture, I think this easily beats the old, existing model any day with just the coolness factor alone... 8)
I like it too.
Another Guy:
--- Quote from: Winter on July 10, 2009, 08:44:40 pm ---I do like that, actually. It should only have 3 weapon hardpoints in total (otherwise it would be vastly overpowered) and the body could be a little bit longer and less bulky, but it is visually striking.
Can you make that as a model for us? The only thing that really needs to be evident, apart from the 3 hardpoints issue, is that the engine booms can move up and down as well as rotating said engine. If it has that then I don't think I would have any reservations about using this design.
Regards,
Winter
--- End quote ---
About the VTOL capability, current Digin_BR drawining already gives the impressin of moveble engines. But engine support would have to be a little longer for not overlapping with side weapon systems when engine rotates to vertical position.
Digin_BR:
--- Quote from: Another Guy on July 10, 2009, 09:52:35 pm ---About the VTOL capability, current Digin_BR drawining already gives the impressin of moveble engines. But engine support would have to be a little longer for not overlapping with side weapon systems when engine rotates to vertical position.
--- End quote ---
actualy, i already thinked of that during the production of the picture...
you guys are not noticing one small, but very important detail...the engine wings actualy dont support a straight-down engine rotation...in VTOL mode, they actualy end up like this: ("o" = engines... "//" and "\\" = engine heat and propulsion direction..."O" = chasis...and "-" = weapons)
o o
//-O-\\
if you take a better look at the PROMO, in the in the edge of the wing where the engine gets rotated, you will notice that out...
and the vehicle is a bit longer, but you cant see the tail (mostly, you can see almost only a small engine on the tail...above the junctuin of the minigun body with its barrels)
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