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Compiling for Windows (Thread Tracking for Thyranim)

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Thyranim:
Yeah ... :D or not ... ::)
Compiling finished without errors :D
Compiled game, compiled maps, compiled po :D

but after entering a map the game becomes unplayable with above 90% cpu-usage ... even the mouse-pointer hangs on moving and everything else. hitting ^ for console takes a little time for reaction. everything is slow.
as soon as i'm able to hit the options-button, everything works fine again, cpu-usage back down to 2%
not happening in geoscape

oh, and it's only in game-window
i'm currently posting this with game in background so this slowing is not forcing the whole machine to hang...

it's a night-map and i've seen an option in the compile_maps.bat to use less lightning (fast compile)?
because all "actors" (alien, civilien, soldiers) and the firebird are completely black

this is the map

--- Code: ---CM_LoadMap: "-farm/f_ +drop_firebird +craft_ufo_harvester +field_b +field_b +stables_b +stables_a +filler_l_b +farmhouse_a +barn_a +filler_l_a +filler_m_b +filler_m_b +silo +filler_l_a +filler_m_a +silo +filler_s +filler_s +filler_s" "-32 8 0 0 -32 0 -40 -40 0 -8 0 0 24 0 0 -40 -8 0 -8 -24 0 -40 24 0 24 24 0 -16 32 0 -40 8 0 -16 -8 0 -16 24 0 -8 -40 0 8 32 0 16 -40 0 -8 -32 0 24 -40 0 32 -40 0"
--- End code ---

and found some other lines in log

--- Code: ---Unable to parse Lua file 'ai/civilian.lua'
--- End code ---

and


--- Code: ---model "models/soldiers/male/body.md2" doesn't have animation ""
R_AnimChange: No such animation:  (model: models/soldiers/male/body.md2)
--- End code ---

is there something i have to consider?

Edit: waited with start of map for day-version
firebird, soldiers, civilians, aliens, trees are all black

edit2: rebuild map with /-t /fast /clean but didn't change anything

geever:
GLSL shader setting || videocard driver || videocard ...

-geever

Thyranim:
no problem when using pre-compiled packages so no videocard-issue

or did i missunderstand you?

geever:

--- Quote from: Thyranim on July 10, 2009, 06:21:14 pm ---no problem when using pre-compiled packages so no videocard-issue

--- End quote ---

Pre-compiled packages means 2.3-dev?

Are the video settings (in game) the same?

Maybe you could play with them if switching off something speed it up again.

-geever

Thyranim:

--- Quote from: geever on July 10, 2009, 07:29:08 pm ---Pre-compiled packages means 2.3-dev?
--- End quote ---
exactly. the packages by odie


--- Quote from: geever on July 10, 2009, 07:29:08 pm ---Are the video settings (in game) the same?
--- End quote ---
didn't delete the users-path-folder (users/roaming/ufoai - vista-user) so the settings are exactly the same


--- Quote from: geever on July 10, 2009, 07:29:08 pm ---Maybe you could play with them if switching off something speed it up again.
--- End quote ---
and which do i have to turn on to see the models again? ;)
all black...

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