Technical support > Feature Requests
RC4 SVN-2359 - Bugs
HaJo:
updating (via xdelta) to SVN-2359, there are less crashes (thanks!),
but several bugs still remain from the previous version:
* savegames cannot be loaded - this is the biggest issue,
because it limits testing (and playing+fun) severely
* No errormessage is displayed when loading a savegame fails
* when the aircraft reaches a mission-site, most often "Enter" does not work.
This is another showstopper
* When this happens, there is no message, and no entry in ufoconsole.log
* Select-Location - dialog is too small (not high + not wide enough)
* To select the site when an aircraft is nearby, it has to be selected twice
* Select Select-Aircraft: no dialog opens for giving commands
* After a mission: equipment is not collected, items on the ground are lost
* no error-dialog when trying to build base#9
* No indication of radar-range, so the player has no idea
how effective the placement of his bases is
* building another Quarter gives no additional scientists
* broken animation for grenade-launcher:
after shooting, the soldier wiggles his weapon
* No picture for Heavy-Nano-Armor: in the equipment-screen,
when outfitting a soldier with this armor, his picture disappears
* same picture for all the rockets, grenade-shells, and normal/heavy laser
* Intro-text is gone
* Typo: "Medicore" ( should be "Mediocre"? )
* Several story-related discontinuities, e.g.
** Interceptor-building (aa-missiles or hangar?)
** Gwanda/Africa: "Aliens escaped from the mine...", but the mine-mission
is in Australia/NZ, and it appeared (in my game) later then Gwanda...
** Hellfire Canister (alien item / human package?)
To state the obvious, (and steal a line from Bandobras) :) :
"can please somebody fix these issues, upload + verify ?"
HaJo:
--- Quote from: "HaJo" ---* same picture for all the rockets, grenade-shells, and normal/heavy laser
--- End quote ---
To fill in these gaps, I created some artwork for the RPG-ammo and
grenadelauncher-ammo as simple paintjobs on the original models/pics.
Posted as issue 1535981 on sf.net, see
https://sourceforge.net/tracker/index.php?func=detail&aid=1535981&group_id=157793&atid=805242
Bandobras:
--- Quote from: "HaJo" ---
* when the aircraft reaches a mission-site, most often "Enter" does not work.
This is another showstopper
--- End quote ---
You mean, when you clik or double click Enter, nothing happens? If so, please post details with messages from "ufo.exe +set developer 1" on the bug-tracker.
--- Quote ---* Select Select-Aircraft: no dialog opens for giving commands
--- End quote ---
One click selects, another opens the dialog. Is it unintuitive?
--- Quote ---* No indication of radar-range, so the player has no idea
how effective the placement of his bases is
--- End quote ---
Have you build the radar?
--- Quote ---* No picture for Heavy-Nano-Armor: in the equipment-screen,
when outfitting a soldier with this armor, his picture disappears
--- End quote ---
Should be fixed in trunk.
--- Quote ---* Typo: "Medicore" ( should be "Mediocre"? )
--- End quote ---
Thanks. I've now fixed it in trunk.
--- Quote ---* Several story-related discontinuities, e.g.
** Hellfire Canister (alien item / human package?)
--- End quote ---
What's wrong with that beautiful artifact?
And, can please somebody fix the remaining issues, upload a patch + verify ? (Erm...)
Taku:
--- Quote ---
--- Quote ---* Select Select-Aircraft: no dialog opens for giving commands
--- End quote ---
One click selects, another opens the dialog. Is it unintuitive?
--- End quote ---
If it is always done that way (1. select, 2. do something), it is perfectly fine. But there are several places where it works differently (aside from menues and such).
Bandobras:
Where does it work differently? You mean, on battlescape?
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