General > Discussion

Some ideas

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Digin_BR:
 :o calm down geever, take it easy...i dont want any DEVs having a heart stop and delaying the releace even more...

i dont think loosing control and freaking off at me is much efficient as well... :P ...kiddin!  ;D

but seriously, dont start a fight for nothing, as i sayd before, i didnt intended to be rude with anybody...if you got it that way, sorry for being enough confusing for you to think that way...as i am getting tired to tell, i have serious problems to say what i actualy mean...

and to answer your question: yes, i do think you are being efficient by implementing the features that "I" would like to see...

what i sayd is that you are not being as efficient as you could be, giving priority on improving menus instead of giving priority to improving the point people is requesting(just do some research on the threads): REPLAY FACTOR -> some want more equipment, some want better AI, some want more mission types...but the wanted result is replay factor...in these 3, more equipment adds little...better AI = hard work for same results of new mission types...new mission types = more worth it...

you already improved AI at .3 anyway...and i am already working to make 3d models, menu artwork and concepts...and more ppl does the same, so equipment should grow over time as well...so the only think DEV team has to take care of is the mission types improvements!

Hertzila:
Aren't you forgetting that the team has more pressing issues to deal with? Like pathfinding that is really important thing to this game and its general enjoyment and is rather bugged right now.
Also, seems to me only mission types are not worked on, new equipment will propably come if the Devs let and AI is being worked on. Not working on more mission types is propably because they first want to make the normal missions work correctly (for example pahfinding is really bugged in some maps). Also there is the huge load of bugs that can keep them busy.

Destructavator:

--- Quote ---...and i am already working to make 3d models, menu artwork and concepts...and more ppl does the same, so equipment should grow over time as well...
--- End quote ---

If you're working on things you plan to offer for the game, I'd suggest looking at the wiki under "TODO" and some of the proposed artwork and other content listed there for what's needed the most.

As for new mission types though, you would probably be on your own to make those if you want them in the game - as I believe geever was trying to express (geever, you may correct me if I'm mistaken) - at least for now, as it really would make sense to fix existing issues first before implementing new features in some future release (as Hertzila pointed out).

As a side note, I'll say again that I've seen this recent bickering in a number of recent threads in this forum put a lot of people on edge, and I'd suggest that we avoid "fueling the fire" and adding to the stress.  I'm no exception - I'm a bit worked up myself now, but I'm an adult and I'd like to move past these conflicts.  I'm not going to go into a long speech or anything, but I'll just say that I've seen this type of thing erupt in this forum before, and eventually it had been worked out.  I feel sorry for some of the newcomers caught up in these recent conflicts who don't intend to get pulled into a war of any kind, although some certainly have better intentions than others - I won't point my finger at anyone though.  Let's try to move past it, shall we?

- Destructavator

odie:
Okie folks,

Chill off. I thnk this thread is meaningless now. The 'ideas' initially contributed does not in any sense contribute to the progress of the game.....

In fact it seemed to have done the EXACT opposite -> of drawing precious time from good ppl like Destructavator (from his ever good music making), geever (from what precious time could be used to squash another bug and code more) and many of the good folks (who can contribute by playing the game and reporting bugs) and perhaps many more of the coders / mappers / translators (who might be seeing this senseless and meaningless and does not contribute to progress of game....)

Hence, please lock this thread after this, move your attention (everyone esp the newbs) to the TODO section of UFOAI Wiki.

More Specifically:
1) 2.3 UFOAI TODO for Overall Project
2) 2.3 UFOAI TODO for General

Chill chill Destructavator and geever. Ok? ;)
No point getting even bothered by these. If u need, juz lock thread and dismiss such threads in future with a comment -> Say "Suggested Before, Discussed Before, Rejected, Refer to previous discussions?". Haha.

Destructavator:
Agreed.  I don't see any good point in continuing this thread, with where it is going, and the topic of the initial post has been addressed already.

Therefore, topic locked.

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