Hello again,
Sorry to keep posting, but I'm still not able to run UFO. I have downloaded the base package, music package, got the svn version, compiled it and..... I'm stuck at a black screen with only the cursor. I couldn't see any error messages on console this time, it just doesn't work.
Console output (complete):
Adding game dir: ./base
using /home/diego/.ufoai/base/ for writing
Adding game dir: /home/diego/.ufoai/base
Using data dir (./base/i18n/) for locate settings
Setting language to pt_BR.UTF-8
execing default.cfg
execing config.cfg
execing keys.cfg
Console initialized.
------- sound initialization -------
Using Alsa
Using sounddevice "default" - if you have problems with this try to set the cvar snddevice to a appropriate alsa-devicesound sampling rate: 48000
------------------------------------
------- Loading ref_glx.so -------
LoadLibrary("ref_glx.so"): can't open /etc/ufo.conf - setting search path to .
LoadLibrary("./ref_glx.so")
ref_gl version: GL 0.12
Initializing OpenGL display
...setting fullscreen mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.2
Using hardware gamma
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440 with AGP8X/AGP/SSE/3DNOW!
GL_VERSION: 1.5.5 NVIDIA 81.78
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum
...allowing CDS
...enabling GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_EXT_texture_env_combine
...GL_SGIS_multitexture deprecated in favor of ARB_multitexture
...using GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic [ 2 max] [ 1 selected]
...using GL_EXT_texture_lod_bias
...using GL_EXT_stencil_wrap
...GL_ARB_fragment_program not found
...GL_ATI_separate_stencil not found
Max texture size supported
...detected 2048
------------------------------------
CDAudio_Init: No CD in drive.
CDAudio_Init: CD contains no audio tracks.
CD Audio Initialized.
Map mask loaded.
stage: intro
stage: ufos_are_coming
stage: invasion
Shared Client/Server Info loaded
Unknown command "init"
====== UFO Initialized ======
Using XF86DGA Mouse
Received signal 11, exiting...
Then that's it. It stops at a black screen, with the mouse cursor (green crosshairs) and nothing else happens. I press esc and it quits to desktop. Any ideas? :cry: