Development > Artwork

Soldier Uniform Colors for new solider models

<< < (5/6) > >>

vedrit:
couldnt u, for example purposes, just slap the camo on the soldier, put it in-game and take a pic? I would voulenteer, but I dont know how and dont have the stuff.

Destructavator:
Myself I'm really not sure how the end-result in the game would look, and I really don't know how to test it - This would be a question for one of the coders, if there is a way to test-load a model and display it on one of the maps.

Ildamos:

--- Quote ---When I'm really finished with the soldier models and show some pictures of those, they should look better and have the saturation and other stuff with the colors balanced.
--- End quote ---

Ah. Ok.

I also started a thread weeks back complaining about the saturation levels  in the 2.3 builds but Mattn hasn't gotten back to me on that one. This got me alarmed about the color scheme the game is taking but your reply put me at ease.

Destructavator:

--- Quote ---I also started a thread weeks back complaining about the saturation levels  in the 2.3 builds...
--- End quote ---

Yes, I remember that thread, and I've had that issue as well on one of my computers I've run this game on.

Actually, with that brought up, I think the goal with these textures should be to make them so that for the in-game end-result, the colors balance out to match how the other objects, maps, etc. look in the game so that when the global appearance is corrected (as mentioned in that other thread you started), these textures and everything else altogether will look good.  Thanks for mentioning that.

Ildamos:
I'm glad that you are with this team. Someone should take care of the color issue so that the devs can concentrate on the coding. More power!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version