Harvester ramp problem fixed in R25090.
In general, this shoud fix all probs (if there were any) with floors close to the top a cell, ie. at 61-63 mapunits.
Don't know how many maps with situations of that kind we have. There weren't any other bug reports.
@Odie:
This 'justifies' a full map compile, but I don't know if it's also 'worth it'. Up to you.
Well, once your comp has some spare time...
Yoz!
Noted! Will indeed do the full map recompile on monday when i am back in office! (along with any other changes! Thanks for notifications!)
PS: If u guys at the Mappers' Guild have such good major updates, juz drop me a PM ok?
Or open in the mapping section, a sticky that tells all compilers (cos i do know some others are also doing compilations) abt this.
Maybe i should consider also uploading bsp files for ppl in an archive format soon. Lol. The last i know, bsp files seemed uber compressable. Can Mattn or any folks up there verify this ? Lol. Quite frankly, i know this can be done with a checksum of the files before compressing, then compress+uncompress and verify de-archived file.
Hehe..... anione wanna help me verify this?