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What Alien Invasion needs in order to replace XCOM1 as the best game
Fistleaf:
Personally, I will be satisfied with option 4. Option 1 will make it better than XCOM.
geever:
It IS a different game already NOT a clone!
-geever
Fistleaf:
What I mean is: how can Alien Invasion be at least as good as XCOM?
There are so many commercial versions of XCOM-like games like UFO:Afterlight/Aftermath/Extraterrestrials, but none has really achieved the cult status of the original XCOM. Alien Invasion may end up as just another wannabe.
BTAxis:
Option 4 is never going to happen anyway.
Another Guy:
A mix of the first 4, but especially 3. Every mission being just about killing/stunning all aliens on map get boring quick. Secondary objectives like defending something, time (turns) limit, no gunfire maps (just melee in case of an industrial compound where everything may explode. No need to make destructable terrain, just set gunfire weapons as not usable for both sides), capturing a particular unique alien instead of killing it (failing to do so would be a failed mission), etc.
The possibilities for making missions different r endless. Making it random with random maps make it even better (rather than bind some objective to a particular map and some particular unique event).
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