General > Discussion
Power Plant
BTAxis:
Well, there is now: http://ufoai.ninex.info/wiki/index.php/Gameplay_Proposals/Pre_Base_Attack_Options
Destructavator:
--- Quote from: BTAxis on June 16, 2009, 01:30:39 am ---Well, there is now: http://ufoai.ninex.info/wiki/index.php/Gameplay_Proposals/Pre_Base_Attack_Options
--- End quote ---
I just read this myself, I like it so far, although shouldn't there also be an option (and related risk) for anti-matter as well if such a facility exists in a base?
BTAxis:
What would you do with it though? Vent it? It'd just explode anyway.
Another Guy:
--- Quote ---If an Alien Containment facility is present and in use in the base, the player may choose to terminate all specimens currently held. Should the player choose to do this, all aliens in Containment will die, and new specimens will have to be captured to replace them. If the player chooses to leave the aliens alive, the AI may attempt to rescue the confined specimens. Freed aliens will join the battle against PHALANX.
--- End quote ---
This seems very cool (and realistic), but some questions:
How would it work? Aliens would have to shoot down some mainframe at Alien Containment? And how would the freed aliens arm themselves?
ChunLing:
I thought the whole point of these thorium based reactors is that they can't explode because they rely on active particle bombardment to trigger fission. Even a regular Uranium reactor is pretty hard to blow up if it has normal passive safety systems. And the shutdown time is unrealistic. Fission reactors are generally pretty easy to restart after a shutdown, even one that used an active particle emission to accelerate nuclear decay.
The antimatter containment is another concern, since shutting down your power supply would drop the containment fields, and...well (or rather, the very opposite of well). Venting is not actually all that unrealistic, if you used an anti-particle beam to shoot the stuff straight up into space. It would be very nasty for anyone outside at the time due to the amount that would react with the atmosphere, but at least your base wouldn't explode. Difficult to evacuate very large quantities of antimatter with a particle beam, though (maybe there should be off-base antimatter containment, and a 'safety limit' on in-base storage?).
Power plant takes a separate facility from Command Center for the same reason that the large hanger takes two tiles. Just because it makes sense from a realism perspective.
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