General > Discussion

Power Plant

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Hertzila:
If the AM storage is made out of alien materials I'd imagine it could hold more or less of the explosion, at least with all the extra shielding the article talks about. And if only for gameplay purposes only AM storage should blow itself up if the powerplant is lost. 470 kilotons worth of TNT does make a big explosion but it would be really stupid otherwise.
Also Destructavators idea of covering it with more shielding to make it even more secure seems like a good idea to implement.

PS: It's positron, not negatron ;).

criusmac:
Oh yeah, it is. XD Hehe. Positrons, only heard of those from Data's brain. >.>

I wonder how they contain the explosive power.. Granted, they have an extra few hundred years on us.

I actually have no idea how much explosive power anti-matter can produce. Nor do I know how much explosive power 1 kiloton of anything produces. I figure if you make the shielding strong enough to withstand an anti-matter explosion, the aliens aren't going to destroy it by randomly shooting it anyway.. Not even if they throw anti-matter grenades at it...

Hertzila:
Well, 1 kiloton is about the amount our smallest nukes would make when detonated. I'd think with lots of stuff to block the explosion they could contain it to some extent but with 470 kilotons of TNTs worth of force I doubt it could be contained enough to save the base. However IMO, if only for purely gameplay reasons, it should only destoy itself if power is lost or otherwise it should have a backup power that lasted enoufg time to get power plant back up (this would actually also make more sense if aliens attack AM storage, instead of trying to make the container swiss cheese they would shoot the backup power and make it lose containment). Or is it meant to become the most important building in a base?

slothlord:
um, a 1 kilogram antimatter/matter reaction generates 47 MEGAtons of energy, not 470 kilotons.  That's about the equivalent of 9 of the largest thermonuclear bombs.  I'm not sure if it is enough possible to shield against that much power...

*numbers from wikipedia articles on antimatter and nuclear bombs.

Destructavator:

--- Quote from: slothlord on June 27, 2009, 03:59:38 pm ---um, a 1 kilogram antimatter/matter reaction generates 47 MEGAtons of energy, not 470 kilotons.  That's about the equivalent of 9 of the largest thermonuclear bombs.  I'm not sure if it is enough possible to shield against that much power...

*numbers from wikipedia articles on antimatter and nuclear bombs.

--- End quote ---

In light of this perhaps we should change the scale of all the amounts of antimatter in the game, meaning UFOs would have less, the amounts the facility would hold would be less, etc.  The devices that use and contain them could stay the same though, and the argument and reasoning for that would be that a lot of shielding and effort to safely contain antimatter would be necessary.  I've heard in real life of dangerous materials where a huge, special container and lots of machinery is needed to hold and/or transport a tiny amount of the stuff.

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