General > Discussion

Power Plant

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Destructavator:
I like what Odie's talking about - perhaps if there is a breakable model of a blast/containment door that aliens go toward and shoot at to destroy, so that they can access the inside of such places and cause damage - that would be nice.

Regarding Antimatter storage, here's an alternative:  Could the antimatter be (permanently) rendered into something inert and harmless with some chemical reaction or process as an emergency measure (as an option)?  Not being a science major, I really don't know how possible such a thing is...

peko:
Nope, if anti-matter comes into contact with any matter of any kind it will annihilate. I suppose you could basicly try to fit the containment into a rocket as long as you could keep containment for a few minutes without an external powersupply damages could be pretty small assuming that the amount of anti-matter is rather small.

vedrit:
Instead of the powerplant blowing up, why not have it power some sort of anti-personel defense system? Cameras or something of the sort. If aliens gain control of the command center, then they can use the camera system and thus create the need to shut down the power plant. A powerplant exploding, like others have mentioned, isnt really likely unless the aliens put a bomb on the fuel supply, be it anti-matter or not. There are always some sort of emergency measure in place to prevent power-plants from exploding, whether they are active measures (ejecting the fuel) or passive (fuel is blocked off by something that, in non-emergency situations, is held up by a powered motor for that single purpose)

And I like the idea of alien blasting down doors. If there are security locks on the doors, then the aliens have no choice but to blast them down. Perhaps there should be the option of preparing a base for invasion.

homunculus:

--- Quote from: ChunLing on June 19, 2009, 07:07:52 am ---[...]
The antimatter containment is another concern, since shutting down your power supply would drop the containment fields
[...]
--- End quote ---
makes perfect sense imho, when power plant goes boom, antimatter goes boom also.
and the only difference is that the base goes boom if antimatter gets attacked, and boom-boom if the power plant gets attacked.

unless the antimatter storage is also a power plant.

you would need power plant to build am storage but when am storage is built you could remove power plant.
you are using am power anyway to fly your aircraft.

shevegen:
cooooooooool

we may have the option of an exploding base! :D

or at least a badly damaged one, could burn through some money the player stored,
and could give aliens a reason to seek out that nasty player who killed so many aliens already hehe

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