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Author Topic: Any ideas how to get this game reviewed on Gamespot?  (Read 5421 times)

Ildamos

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Any ideas how to get this game reviewed on Gamespot?
« on: June 06, 2009, 09:49:05 pm »
^Subject.

I have an account there but I have no idea how to get this wonder reviewed on that reputable site. Nexuiz is there and so are other freeware games.

It'd be cool to have this on my "Now Playing" list.

Offline geever

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #1 on: June 06, 2009, 10:54:57 pm »
Maybe it shouldn't be reviewed until we release 2.3. Just a note...

-geever

Offline Sepelio

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #2 on: June 07, 2009, 10:52:11 pm »
Maybe it shouldn't be reviewed until we release 2.3. Just a note...

-geever

I'd agree with this. I think 2.3 is going to be much better.

A note there is that Nexuiz just did its 2.5 release and its had lots of interest. If you like I could dig around on the AT forums and see where they advertised.

Offline shevegen

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #3 on: June 08, 2009, 02:04:20 am »
Did you send an email?

I know, nobody uses email these days :P but often I found very good response to an email I sent.

Offline Sepelio

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #4 on: June 08, 2009, 10:07:38 am »
I think what would be extremely cool is to get the game on Steam but I don't know if the licensing etc. would be compatible.

Offline vedrit

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #5 on: June 08, 2009, 04:29:42 pm »
I think what would be extremely cool is to get the game on Steam but I don't know if the licensing etc. would be compatible.
That would be interesting. How can the licensing be incompatible? The accounts and platform are free, and they offer free stuff themselves, if under different licenses. As things stand, who's to stop Steam/Valve from taking UFO:AI stuff and just making the game themselves?

Offline BTAxis

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #6 on: June 08, 2009, 05:06:03 pm »
I think you're not using the word "free" in the same way it is used when describing free software.

Ildamos

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #7 on: June 08, 2009, 07:21:38 pm »
Good pt Geever. Still the question remains; when 2.3 comes out, this game should be on Gamespot.

@Shegeven: I don't know who to mail it to. Anyway, I haven't tried searching deeply for their "Contact us" link.

jublak

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #8 on: June 15, 2009, 08:23:16 pm »
Im afraid it wont be reviewed.

These people have bunch of games to review, and if someone is gonna pick this up, here is what is going to happen:
The reviewer start up game, on very easy level.
Will Lose his first helicopter thingy to UFO, start again try two copters maybe... still die and quit...

MAYBE, he is an old X-COM fan and will try bit more and actually get to battlescape, then lose his first firebird cause to random passing UFO and quit then. Or if he hasnt some new game coming up soon, will try to figure out how make copters escort the firebird.

Find out that you actually cant do that and then either just quit, or quit and give a really bad score.

---

Seriously, you guys have done most awesome job for opensource free game - from what i have seen this project is furthest along of any i have seen. But if you want more people to play this, you need to get rid of any frustrations from at least first hour of gameplay like losing the copters or worse the troop carrier you spent half an hour equipping and hiring people for.

I understand one copter shouldnt actually be able to shoot down an hi-tech alien UFO (even a very small one)... but then you should get rid of the copters alltogether. Or give clear indication in beginning that you need to build more of these (also give more hangar space in that case). Also, some combat screen would be nice - currently is just like "BANG, lost your copters" - you dont even know if it had a chance of winning if better equipped or not.

Or the very least, make "very easy" mode UFO's more weak - currently it seems difficulty setting doesnt do anything for air combat...

Offline Destructavator

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #9 on: June 15, 2009, 09:45:28 pm »
When 2.3 comes out it'll have a skirmish mode for a quick battle, to quickly see how the battlescape works.

Also, "helicopter"?  I don't remember seeing any helicopters in the game - are you talking about the right project?

I've tested the development version enough times that on the easier levels the initial interceptor can defeat the first UFO by itself plenty of times, it doesn't always lose, many times it wins and shoots it down.

(Are you in the right place, not confusing this project with one of the other re-makes/inspired-by-projects?)

Edit: Regardless, I wouldn't try submitting this project for a review anywhere until 2.3 comes out, which will still take some time...
« Last Edit: June 15, 2009, 09:48:27 pm by Destructavator »

jublak

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #10 on: June 17, 2009, 07:03:46 pm »
yeah, helicopter thingy.... the stiletto looks totaly like a copter, without the rotors
also, tried developer version some more and it seems the interceptor survives 50% of the time now, which is kind of better...

the troop transport losing issue still is pretty bad tho...

ChunLing

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #11 on: June 19, 2009, 06:47:14 am »
Yeah, the Stiletto is kinda worthless.  With the Sarcean in 2.2.x , you can play hit-and-run tag, which is micro-intensive but allows you to shoot down armed UFOs.  I'm not sure how things are working in 2.3 interceptions.

Offline BTAxis

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Re: Any ideas how to get this game reviewed on Gamespot?
« Reply #12 on: June 19, 2009, 12:15:59 pm »
I was going to tweak that at one point, but I kept getting crashes because the craft would fly to the same location and then the game would panic because the distance between them was zero. Basically air fights currently don't nearly represent what they should be. For one thing they should be considerably longer.