So I've posted some examples of how the map looks bad on PPC macs.
Today, I ran across something by accident. The map looks good when the window is not active, and covered by another window. Maybe.
The ufo window is updating and changing what is displayed when another window is active, and placed over it, and moving. And, the display in the UFO map changes based on what's in the moving window.
If I have a mostly white finder window, I get a brighter UFO map -- bright enough that it looks good. The problems seem to be one of brightness -- Ufo seems to want to normally make parts of the map darker, and that's what it does badly. For testing: Is there a way to force full brightness when playing?
Equally, when I move a window over, UFO acts like the map needs to be made brighter, and it works. But the brightness isn't constant.
If I move a mostly green window over, such as activity monitor, then the greenness shows up in the map.
Here's an attached picture that shows what's going on. Why Ufo would care about other windows, I don't know.