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Author Topic: being kicked out of a mission back to map , and game crash of R24702  (Read 4067 times)

8472

  • Guest
R24702

1.
just after the start of a mission of crashed UFO, it happened to me for several times that when I started to move with soldiers, the game kicked me out of a mission back to the main planetary view. furthermore, mine aircraft is still on the same crash site, and not returning to the base.

2.
even a game crash appeared to me:
{
==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_scout' not found
CM_LoadMap: "-ufocrash/uc_ +drop_firebird +craft_crash_scout +d01 +h07 +h04 +h01 +h01 +h05" "0 8 0 0 -16 0 16 -16 0 -24 -16 0 -24 0 0 -16 0 0 16 0 0 24 8 0"
Map:ufocrash/uc_drop_firebird  Offset:(0, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(128, 136, 0) wpMaxs:(151, 151, 3)
Tile bounds: (128, 136, 0) to (151, 151, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_drop_firebird in   0.0s
Map:ufocrash/uc_craft_crash_scout  Offset:(0, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 151, 3)
Shifted wpMins:(128, 112, 0) wpMaxs:(143, 135, 3)
Tile bounds: (128, 112, 0) to (143, 135, 3)
Source bounds: (128, 128, 0) to (143, 151, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_craft_crash_scout in   0.0s
Map:ufocrash/uc_d01  Offset:(16, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 3)
Shifted wpMins:(144, 112, 0) wpMaxs:(159, 127, 3)
Tile bounds: (144, 112, 0) to (159, 127, 3)
Source bounds: (128, 128, 0) to (143, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_d01 in   0.0s
Map:ufocrash/uc_h07  Offset:(-24, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 4)
Shifted wpMins:(104, 112, 0) wpMaxs:(127, 127, 4)
Tile bounds: (104, 112, 0) to (127, 127, 4)
Source bounds: (128, 128, 0) to (151, 143, 4)
Done copying data.
Loaded routing for tile ufocrash/uc_h07 in   0.0s
Map:ufocrash/uc_h04  Offset:(-24, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 151, 4)
Shifted wpMins:(104, 128, 0) wpMaxs:(127, 151, 4)
Tile bounds: (104, 128, 0) to (127, 151, 4)
Source bounds: (128, 128, 0) to (151, 151, 4)
Done copying data.
Loaded routing for tile ufocrash/uc_h04 in   0.0s
Map:ufocrash/uc_h01  Offset:(-16, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(112, 128, 0) wpMaxs:(127, 135, 3)
Tile bounds: (112, 128, 0) to (127, 135, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h01  Offset:(16, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(144, 128, 0) wpMaxs:(159, 135, 3)
Tile bounds: (144, 128, 0) to (159, 135, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h05  Offset:(24, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(152, 136, 0) wpMaxs:(159, 151, 3)
Tile bounds: (152, 136, 0) to (159, 151, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Rerouted for RMA in   0.0s
checksum for the map '+ufocrash': 3607141077
ufo script checksum 1179660642
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/ufocrash.mat'
music change to defeatfear (from karlmacklin_geoscape)
Starting the game...
__8472 has joined team 0
(player 0) It's team 1's round
__8472 has taken control over team 1.
music change to greecei (from defeatfear)
music change to PsymongR2 (from greecei)
ufo: src/client/renderer/r_state.c:58: R_BindTexture: Assertion `texnum > 0' failed.
./ufo(Sys_Backtrace+0x1f)[0x818e96a]
./ufo[0x818e9ca]
[0xb7f20400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb787f098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb78765ce]
./ufo(R_BindTexture+0x3d)[0x8188845]
./ufo[0x816d1ea]
./ufo(R_DrawEntities+0x1f8)[0x816dd73]
./ufo(R_RenderFrame+0x184)[0x8175b80]
./ufo(V_RenderView+0xed)[0x809dfcf]
./ufo(SCR_UpdateScreen+0xb9)[0x8097bde]
./ufo(CL_Frame+0xd8)[0x808fcbc]
./ufo[0x813dcd3]
./ufo(Qcommon_Frame+0x9a)[0x813df9c]
./ufo(main+0x66)[0x818d6cd]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7868775]
./ufo[0x80696a1]
./ufo(Sys_Backtrace+0x1f)[0x818e96a]
./ufo(Sys_Error+0x22)[0x818dae4]
./ufo(Sys_InitSignals+0x0)[0x818e9dd]
[0xb7f20400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb787f098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb78765ce]
./ufo(R_BindTexture+0x3d)[0x8188845]
./ufo[0x816d1ea]
./ufo(R_DrawEntities+0x1f8)[0x816dd73]
./ufo(R_RenderFrame+0x184)[0x8175b80]
./ufo(V_RenderView+0xed)[0x809dfcf]
./ufo(SCR_UpdateScreen+0xb9)[0x8097bde]
./ufo(CL_Frame+0xd8)[0x808fcbc]
./ufo[0x813dcd3]
./ufo(Qcommon_Frame+0x9a)[0x813df9c]
./ufo(main+0x66)[0x818d6cd]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7868775]
./ufo[0x80696a1]
Error: Received signal 6.

}
« Last Edit: June 13, 2009, 09:16:15 am by 8472 »

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24702
« Reply #1 on: June 13, 2009, 09:15:01 am »
still the same problem with that one mission, but now it didn't crash the game, only simply quits the mission when I END TURN of mine.

and here is some stuff:
{
==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_scout' not found
CM_LoadMap: "-ufocrash/uc_ +drop_firebird +craft_crash_scout +h07 +h05 +h05 +h01 +h02 +h02 +h01 +h01 +h01 +h02 +h02 +h02" "0 -16 0 -16 -8 0 0 0 0 24 -16 0 -24 -8 0 -24 -16 0 24 0 0 -24 8 0 -24 16 0 -8 16 0 8 16 0 -8 -16 0 24 8 0 24 16 0"
Map:ufocrash/uc_drop_firebird  Offset:(0, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(128, 112, 0) wpMaxs:(151, 127, 3)
Tile bounds: (128, 112, 0) to (151, 127, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_drop_firebird in   0.0s
Map:ufocrash/uc_craft_crash_scout  Offset:(-16, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 151, 3)
Shifted wpMins:(112, 120, 0) wpMaxs:(127, 143, 3)
Tile bounds: (112, 120, 0) to (127, 143, 3)
Source bounds: (128, 128, 0) to (143, 151, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_craft_crash_scout in   1.0s
Map:ufocrash/uc_h07  Offset:(0, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 4)
Shifted wpMins:(128, 128, 0) wpMaxs:(151, 143, 4)
Tile bounds: (128, 128, 0) to (151, 143, 4)
Source bounds: (128, 128, 0) to (151, 143, 4)
Done copying data.
Loaded routing for tile ufocrash/uc_h07 in   0.0s
Map:ufocrash/uc_h05  Offset:(24, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(152, 112, 0) wpMaxs:(159, 127, 3)
Tile bounds: (152, 112, 0) to (159, 127, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Map:ufocrash/uc_h05  Offset:(-24, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(104, 120, 0) wpMaxs:(111, 135, 3)
Tile bounds: (104, 120, 0) to (111, 135, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Map:ufocrash/uc_h01  Offset:(-24, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(104, 112, 0) wpMaxs:(119, 119, 3)
Tile bounds: (104, 112, 0) to (119, 119, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h02  Offset:(24, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(152, 128, 0) wpMaxs:(159, 135, 3)
Tile bounds: (152, 128, 0) to (159, 135, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Map:ufocrash/uc_h02  Offset:(-24, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(104, 136, 0) wpMaxs:(111, 143, 3)
Tile bounds: (104, 136, 0) to (111, 143, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Map:ufocrash/uc_h01  Offset:(-24, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(104, 144, 0) wpMaxs:(119, 151, 3)
Tile bounds: (104, 144, 0) to (119, 151, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h01  Offset:(-8, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(120, 144, 0) wpMaxs:(135, 151, 3)
Tile bounds: (120, 144, 0) to (135, 151, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h01  Offset:(8, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(136, 144, 0) wpMaxs:(151, 151, 3)
Tile bounds: (136, 144, 0) to (151, 151, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   1.0s
Map:ufocrash/uc_h02  Offset:(-8, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(120, 112, 0) wpMaxs:(127, 119, 3)
Tile bounds: (120, 112, 0) to (127, 119, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Map:ufocrash/uc_h02  Offset:(24, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(152, 136, 0) wpMaxs:(159, 143, 3)
Tile bounds: (152, 136, 0) to (159, 143, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Map:ufocrash/uc_h02  Offset:(24, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(152, 144, 0) wpMaxs:(159, 151, 3)
Tile bounds: (152, 144, 0) to (159, 151, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Rerouted for RMA in   0.0s
checksum for the map '+ufocrash': 1639637054
ufo script checksum 1179660642
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/ufocrash.mat'
music change to David03 (from karlmacklin_geoscape)
Starting the game...
__8472 has joined team 0
(player 0) It's team 1's round
__8472 has taken control over team 1.
music change to AlexFightmare (from David03)
Team 1 ended round, team 7's round started!
********************
ERROR: Can't shoot, invalid victim LE given

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x818e96a]
./ufo(Com_Error+0xdf)[0x813c2d6]
./ufo(CL_ActorDoShoot+0xa2)[0x806ca23]
./ufo[0x8093034]
./ufo(Qcommon_Frame+0x9a)[0x813df9c]
./ufo(main+0x66)[0x818d6cd]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb787e775]
./ufo[0x80696a1]
music change to karlmacklin_geoscape (from AlexFightmare)
Shutdown gametype 'Campaign mode'
Cvar 'mn_base_id' wasn't found
music change to van_theme (from karlmacklin_geoscape)
Wrote config.cfg.
Wrote keys.cfg
recursive shutdown
}

and

{
File 'slot1' successfully loaded from compressed xml savegame.
music change to van_theme (from karlmacklin_geoscape)
Didn't find parent menu "main"
music change to karlmacklin_geoscape (from van_theme)
music change to van_geoscape (from karlmacklin_geoscape)
Calling subsystems
...subsystem 'base' - saved
...subsystem 'campaign' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'research' - saved
...subsystem 'employee' - saved
...subsystem 'aliencont' - saved
...subsystem 'production' - saved
...subsystem 'aircraft' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'alien base' - saved
...subsystem 'xvirate' - saved
...subsystem 'installation' - saved
...subsystem 'messageoptions' - saved
XML Written to buffer (930626 Bytes)
music change to van_geoscape (from van_geoscape)
Calling subsystems
...subsystem 'base' - saved
...subsystem 'campaign' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'research' - saved
...subsystem 'employee' - saved
...subsystem 'aliencont' - saved
...subsystem 'production' - saved
...subsystem 'aircraft' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'alien base' - saved
...subsystem 'xvirate' - saved
...subsystem 'installation' - saved
...subsystem 'messageoptions' - saved
XML Written to buffer (930400 Bytes)
music change to van_geoscape (from van_geoscape)
./ufo(Sys_Backtrace+0x1f)[0x818e96a]
./ufo[0x818e9ca]
[0xb8018400]
./ufo[0x810582a]
./ufo(MN_ExecuteEventActions+0x20)[0x810588a]
./ufo[0x810af70]
./ufo(MN_PopMenu+0x66)[0x810b031]
./ufo[0x810b1c7]
./ufo(Cmd_ExecuteString+0xcb)[0x8130da0]
./ufo(Cbuf_Execute+0x15a)[0x812fb6d]
./ufo[0x808f7d2]
./ufo(CL_Frame+0xec)[0x808fcd0]
./ufo[0x813dcd3]
./ufo(Qcommon_Frame+0x9a)[0x813df9c]
./ufo(main+0x66)[0x818d6cd]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7960775]
./ufo[0x80696a1]
./ufo(Sys_Backtrace+0x1f)[0x818e96a]
./ufo(Sys_Error+0x22)[0x818dae4]
./ufo(Sys_InitSignals+0x0)[0x818e9dd]
[0xb8018400]
./ufo[0x810582a]
./ufo(MN_ExecuteEventActions+0x20)[0x810588a]
./ufo[0x810af70]
./ufo(MN_PopMenu+0x66)[0x810b031]
./ufo[0x810b1c7]
./ufo(Cmd_ExecuteString+0xcb)[0x8130da0]
./ufo(Cbuf_Execute+0x15a)[0x812fb6d]
./ufo[0x808f7d2]
./ufo(CL_Frame+0xec)[0x808fcd0]
./ufo[0x813dcd3]
./ufo(Qcommon_Frame+0x9a)[0x813df9c]
./ufo(main+0x66)[0x818d6cd]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7960775]
./ufo[0x80696a1]
Error: Received signal 11.

}

Offline Destructavator

  • Combination Multiple Specialty Developer
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Re: being kicked out of a mission back to map , and game crash of R24702
« Reply #2 on: June 13, 2009, 06:39:12 pm »
Quote
ERROR: Can't shoot, invalid victim LE given

I noticed this line - I had this exact same error testing the same revision (self-compiled from SVN) when doing a quick test in skirmish mode (not campaign), with the dam map (no Random Map Assembly).  It caused a crash that took me back to the main menu.  I remember seeing this line in the console after it happened, although I didn't do a bug report because I wanted to gather more information at the time and also see if I could reproduce it, which I haven't had time to do yet.

8472

  • Guest
game crash of R24709
« Reply #3 on: June 13, 2009, 08:12:54 pm »
well, I've noticed that error only once.

but now on the R24709 I still have some bigger problem, that game simply crashes from the mission:
{
==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_fighter' not found
CM_LoadMap: "-ufocrash/uc_ +drop_firebird +craft_crash_fighter +d01 +h07 +h01 +h01 +h01 +h05" "0 -8 0 -24 0 0 16 8 0 -24 -16 0 -24 16 0 0 -16 0 16 -16 0 24 -8 0"
Map:ufocrash/uc_drop_firebird  Offset:(0, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(128, 120, 0) wpMaxs:(151, 135, 3)
Tile bounds: (128, 120, 0) to (151, 135, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_drop_firebird in   0.0s
Map:ufocrash/uc_craft_crash_fighter  Offset:(-24, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(167, 151, 3)
Shifted wpMins:(104, 128, 0) wpMaxs:(143, 151, 3)
Tile bounds: (104, 128, 0) to (143, 151, 3)
Source bounds: (128, 128, 0) to (167, 151, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_craft_crash_fighter in   0.0s
Map:ufocrash/uc_d01  Offset:(16, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 3)
Shifted wpMins:(144, 136, 0) wpMaxs:(159, 151, 3)
Tile bounds: (144, 136, 0) to (159, 151, 3)
Source bounds: (128, 128, 0) to (143, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_d01 in   0.0s
Map:ufocrash/uc_h07  Offset:(-24, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 4)
Shifted wpMins:(104, 112, 0) wpMaxs:(127, 127, 4)
Tile bounds: (104, 112, 0) to (127, 127, 4)
Source bounds: (128, 128, 0) to (151, 143, 4)
Done copying data.
Loaded routing for tile ufocrash/uc_h07 in   0.0s
Map:ufocrash/uc_h01  Offset:(-24, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(104, 144, 0) wpMaxs:(119, 151, 3)
Tile bounds: (104, 144, 0) to (119, 151, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h01  Offset:(0, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(128, 112, 0) wpMaxs:(143, 119, 3)
Tile bounds: (128, 112, 0) to (143, 119, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h01  Offset:(16, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(144, 112, 0) wpMaxs:(159, 119, 3)
Tile bounds: (144, 112, 0) to (159, 119, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h05  Offset:(24, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(152, 120, 0) wpMaxs:(159, 135, 3)
Tile bounds: (152, 120, 0) to (159, 135, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Rerouted for RMA in   0.0s
checksum for the map '+ufocrash': 3420223029
ufo script checksum 1179660642
Not enough spawn points for team 0
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/ufocrash.mat'
music change to David04 (from karlmacklin_geoscape)
Starting the game...
__8472 has joined team 0
(player 0) It's team 1's round
__8472 has taken control over team 1.
music change to dbsea (from David04)
ufo: src/client/renderer/r_state.c:58: R_BindTexture: Assertion `texnum > 0' failed.
./ufo(Sys_Backtrace+0x1f)[0x818e772]
./ufo[0x818e7d2]
[0xb8045400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb79a4098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb799b5ce]
./ufo(R_BindTexture+0x3d)[0x818864d]
./ufo[0x816cff2]
./ufo(R_DrawEntities+0x1f8)[0x816db7b]
./ufo(R_RenderFrame+0x184)[0x8175988]
./ufo(V_RenderView+0xed)[0x809e07f]
./ufo(SCR_UpdateScreen+0xb9)[0x8097c8e]
./ufo(CL_Frame+0xd8)[0x808fd6c]
./ufo[0x813dadb]
./ufo(Qcommon_Frame+0x9a)[0x813dda4]
./ufo(main+0x66)[0x818d4d5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb798d775]
./ufo[0x80696c1]
./ufo(Sys_Backtrace+0x1f)[0x818e772]
./ufo(Sys_Error+0x22)[0x818d8ec]
./ufo(Sys_InitSignals+0x0)[0x818e7e5]
[0xb8045400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb79a4098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb799b5ce]
./ufo(R_BindTexture+0x3d)[0x818864d]
./ufo[0x816cff2]
./ufo(R_DrawEntities+0x1f8)[0x816db7b]
./ufo(R_RenderFrame+0x184)[0x8175988]
./ufo(V_RenderView+0xed)[0x809e07f]
./ufo(SCR_UpdateScreen+0xb9)[0x8097c8e]
./ufo(CL_Frame+0xd8)[0x808fd6c]
./ufo[0x813dadb]
./ufo(Qcommon_Frame+0x9a)[0x813dda4]
./ufo(main+0x66)[0x818d4d5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb798d775]
./ufo[0x80696c1]
Error: Received signal 6.

}

and it doesn't matter what mission, I've start to move with soldiers, the enemy shoots back - which is i presume an alien movement, and then the crash to the system :(

Offline Destructavator

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Re: being kicked out of a mission back to map , and game crash of R24702
« Reply #4 on: June 13, 2009, 09:16:27 pm »
I've also seen some crashes for unexplained reasons much like what you've described.

I have a feeling there is not just one single factor causing these errors, but several things that need to be fixed that can cause these problems.  I'm not one of the coders though, and I could be wrong.  From the SVN logs I've seen quite a few changes recently that might be behind this, with the pathfinding and other stuff, although I admit I don't understand all of it.

If I had to guess I think some of the coders are changing things and making fixes, and just haven't finished yet.

So far I've seen all these issues on Windows, I haven't yet tried to reproduce it in Linux.

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24713
« Reply #5 on: June 14, 2009, 11:42:52 am »

well yes, I agree that they work on lot of bugs. I'm just making small report of the only thing as a tester I can do.

now R24713 , I've tried another mission, and it kicked me out back to the planetary map (geoscape), and these errors I've found:
{

==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_fighter' not found
CM_LoadMap: "-ufocrash/uc_ +drop_firebird +craft_crash_fighter +h06 +d01 +h01 +h05 +h05 +h01 +h02 +h02" "-8 -16 0 -16 0 0 -24 -16 0 16 -16 0 8 0 0 -24 0 0 24 0 0 -24 16 0 -8 16 0 24 16 0"
Map:ufocrash/uc_drop_firebird  Offset:(-8, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(120, 112, 0) wpMaxs:(143, 127, 3)
Tile bounds: (120, 112, 0) to (143, 127, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_drop_firebird in   0.0s
Map:ufocrash/uc_craft_crash_fighter  Offset:(-16, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(167, 151, 3)
Shifted wpMins:(112, 128, 0) wpMaxs:(151, 151, 3)
Tile bounds: (112, 128, 0) to (151, 151, 3)
Source bounds: (128, 128, 0) to (167, 151, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_craft_crash_fighter in   1.0s
Map:ufocrash/uc_h06  Offset:(-24, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 4)
Shifted wpMins:(104, 112, 0) wpMaxs:(119, 127, 4)
Tile bounds: (104, 112, 0) to (119, 127, 4)
Source bounds: (128, 128, 0) to (143, 143, 4)
Done copying data.
Loaded routing for tile ufocrash/uc_h06 in   0.0s
Map:ufocrash/uc_d01  Offset:(16, -16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 3)
Shifted wpMins:(144, 112, 0) wpMaxs:(159, 127, 3)
Tile bounds: (144, 112, 0) to (159, 127, 3)
Source bounds: (128, 128, 0) to (143, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_d01 in   0.0s
Map:ufocrash/uc_h01  Offset:(8, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(136, 128, 0) wpMaxs:(151, 135, 3)
Tile bounds: (136, 128, 0) to (151, 135, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h05  Offset:(-24, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(104, 128, 0) wpMaxs:(111, 143, 3)
Tile bounds: (104, 128, 0) to (111, 143, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Map:ufocrash/uc_h05  Offset:(24, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 3)
Shifted wpMins:(152, 128, 0) wpMaxs:(159, 143, 3)
Tile bounds: (152, 128, 0) to (159, 143, 3)
Source bounds: (128, 128, 0) to (135, 143, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h05 in   0.0s
Map:ufocrash/uc_h01  Offset:(-24, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 3)
Shifted wpMins:(104, 144, 0) wpMaxs:(119, 151, 3)
Tile bounds: (104, 144, 0) to (119, 151, 3)
Source bounds: (128, 128, 0) to (143, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h01 in   0.0s
Map:ufocrash/uc_h02  Offset:(-8, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(120, 144, 0) wpMaxs:(127, 151, 3)
Tile bounds: (120, 144, 0) to (127, 151, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Map:ufocrash/uc_h02  Offset:(24, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(152, 144, 0) wpMaxs:(159, 151, 3)
Tile bounds: (152, 144, 0) to (159, 151, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile ufocrash/uc_h02 in   0.0s
Rerouted for RMA in   1.0s
checksum for the map '+ufocrash': 3290957299
ufo script checksum 1179660642
Not enough spawn points for team 0
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/ufocrash.mat'
music change to PsymongR3 (from David02)
Starting the game...
__8472 has joined team 0
(player 0) It's team 1's round
__8472 has taken control over team 1.
music change to PsymongN1 (from PsymongR3)
********************
ERROR: Can't shoot, invalid victim LE given

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x818e882]
./ufo(Com_Error+0xdf)[0x813c132]
./ufo(CL_ActorDoShoot+0xa2)[0x806cac3]
./ufo[0x8093124]
./ufo(Qcommon_Frame+0x9a)[0x813ddf8]
./ufo(main+0x66)[0x818d5e5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7935775]
./ufo[0x8069701]
music change to van_geoscape (from PsymongN1)
Unknown command "mn_textupdated" - wasn't sent to server
I: setting mode 9:I: set swap control to 0
 1600x1200 (fullscreen: no)

}

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24713
« Reply #6 on: June 14, 2009, 12:19:40 pm »
damn, another crash in R24713:
{

[[Aufo: src/client/renderer/r_state.c:58: R_BindTexture: Assertion `texnum > 0' failed.
./ufo(Sys_Backtrace+0x1f)[0x818e882]
./ufo[0x818e8e2]
[0xb7fed400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb794c098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb79435ce]
./ufo(R_BindTexture+0x3d)[0x81886a1]
./ufo[0x816d046]
./ufo(R_DrawEntities+0x1f8)[0x816dbcf]
./ufo(R_RenderFrame+0x184)[0x81759dc]
./ufo(V_RenderView+0xed)[0x809e0bf]
./ufo(SCR_UpdateScreen+0xb9)[0x8097cce]
./ufo(CL_Frame+0xd8)[0x808fdac]
./ufo[0x813db2f]
./ufo(Qcommon_Frame+0x9a)[0x813ddf8]
./ufo(main+0x66)[0x818d5e5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7935775]
./ufo[0x8069701]
./ufo(Sys_Backtrace+0x1f)[0x818e882]
./ufo(Sys_Error+0x22)[0x818d9fc]
./ufo(Sys_InitSignals+0x0)[0x818e8f5]
[0xb7fed400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb794c098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb79435ce]
./ufo(R_BindTexture+0x3d)[0x81886a1]
./ufo[0x816d046]
./ufo(R_DrawEntities+0x1f8)[0x816dbcf]
./ufo(R_RenderFrame+0x184)[0x81759dc]
./ufo(V_RenderView+0xed)[0x809e0bf]
./ufo(SCR_UpdateScreen+0xb9)[0x8097cce]
./ufo(CL_Frame+0xd8)[0x808fdac]
./ufo[0x813db2f]
./ufo(Qcommon_Frame+0x9a)[0x813ddf8]
./ufo(main+0x66)[0x818d5e5]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7935775]
./ufo[0x8069701]
Error: Received signal 6.

}

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24716
« Reply #7 on: June 14, 2009, 06:08:14 pm »
damn it, i simply can not finish any mission (R24716), anytime i enter some (and i can tell that there wait's a lot of crashed UFO's), and the alien's start to move, to be more precise, i think if they try to shoot back, i'm kicked out back to the geoscape.

{

...
Team 1 ended round, team 7's round started!
number | entnum | type | inuse | invis | pnum | team | size |  HP | state | level | model/ptl
#    0 | #    0 |   16 |     1 |     1 |    0 |    0 |    1 |   0 |     0 |     2 | no mdl
#    1 | #    0 |   16 |     1 |     1 |    0 |    0 |    1 |   0 |     0 |     2 | no mdl
#    2 | #    1 |    2 |     1 |     0 |    0 |    1 |    1 | 103 |   256 |     0 | models/soldiers/femalelight/body.md2
#    3 | #    2 |    2 |     1 |     0 |    0 |    1 |    1 |  94 |   256 |     0 | models/soldiers/malelight/body.md2
#    4 | #    3 |    2 |     1 |     0 |    0 |    1 |    1 |  91 |   256 |     0 | models/soldiers/malelight/body.md2
#    5 | #    4 |    2 |     1 |     0 |    0 |    1 |    1 |  95 |   512 |     0 | models/soldiers/femalelight/body.md2
#    6 | #    5 |    2 |     1 |     0 |    0 |    1 |    1 |  90 |   256 |     0 | models/soldiers/malelight/body.md2
#    7 | #    6 |    2 |     1 |     0 |    0 |    1 |    1 |  95 |   512 |     0 | models/soldiers/femalelight/body.md2
#    8 | #    7 |    2 |     1 |     0 |    0 |    1 |    1 |  85 |   256 |     0 | models/soldiers/femalelight/body.md2
#    9 | #    8 |    2 |     1 |     0 |    0 |    1 |    1 | 102 |   512 |     0 | models/soldiers/malelight/body.md2
#   10 | #   33 |    2 |     1 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body02.md2
#   11 | #   36 |    2 |     1 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body01.md2
#   12 | #   43 |    2 |     1 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/male/body01.md2
#   13 | #   13 |   14 |     1 |     1 |    9 |    7 |    1 |   0 |     0 |     0 | no mdl
#   14 | #   19 |    2 |     1 |     0 |    9 |    7 |    1 |   0 |     0 |     0 | models/aliens/ortnok/body01.md2
#   15 | #   17 |    2 |     0 |     0 |    9 |    7 |    1 |   0 |     0 |     0 | models/aliens/bloodspider/bloodspider.md2
#   16 | #   18 |    2 |     0 |     0 |    9 |    7 |    1 |   0 |     0 |     0 | models/aliens/bloodspider/bloodspider.md2
#   17 | #   19 |    2 |     0 |     0 |    9 |    7 |    1 |   0 |     0 |     0 | models/aliens/ortnok/body01.md2
#   18 | #   21 |   14 |     1 |     1 |    9 |    7 |    1 |   0 |     0 |     0 | no mdl
#   19 | #   39 |   14 |     1 |     1 |    8 |    0 |    1 |   0 |     0 |     0 | no mdl
#   20 | #   41 |   14 |     1 |     1 |    8 |    0 |    1 |   0 |     0 |     0 | no mdl
#   21 | #   24 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   254 | *258
#   22 | #   25 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   254 | *259
#   23 | #   26 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *260
#   24 | #   27 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *261
#   25 | #   28 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *262
#   26 | #   29 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *263
#   27 | #   30 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *264
#   28 | #   31 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *265
#   29 | #    0 |    0 |     0 |     1 |    0 |    0 |    1 |   0 |     5 |     0 | no mdl
#   30 | #    0 |    0 |     0 |     1 |    0 |    0 |    1 |   0 |     5 |     0 | no mdl
********************
ERROR: LE_NotFoundError: Could not get LE with entnum 18 (src/client/cl_actor.c:1430)

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x818e8ee]
./ufo(Com_Error+0xdf)[0x813c152]
./ufo(LE_Get+0x0)[0x808ced3]
./ufo(CL_ActorDoMove+0x44)[0x806c406]
./ufo[0x8093144]
./ufo(Qcommon_Frame+0x9a)[0x813de18]
./ufo(main+0x66)[0x818d651]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb79cf775]
./ufo[0x8069721]
music change to karlmacklin_geoscape (from PsymongN3)
music change to karlmacklin_geoscape (from karlmacklin_geoscape)
Shutdown gametype 'Campaign mode'
Cvar 'mn_base_id' wasn't found
music change to van_theme (from karlmacklin_geoscape)
Wrote config.cfg.
Wrote keys.cfg

}

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24718
« Reply #8 on: June 14, 2009, 07:41:21 pm »
R24718

small change, now, when i tried the "crashed UFO" mission, it was possible to hold a bit longer, i counted at least three alien back shots until the entire game crashed:

{

ufo: src/client/renderer/r_state.c:58: R_BindTexture: Assertion `texnum > 0' failed.
./ufo(Sys_Backtrace+0x1f)[0x818e8ee]
./ufo[0x818e94e]
[0xb7f31400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb7890098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb78875ce]
./ufo(R_BindTexture+0x3d)[0x8188725]
./ufo[0x816d066]
./ufo(R_DrawEntities+0x1f8)[0x816dbef]
./ufo(R_RenderFrame+0x184)[0x8175a36]
./ufo(V_RenderView+0xed)[0x809e0df]
./ufo(SCR_UpdateScreen+0xb9)[0x8097cee]
./ufo(CL_Frame+0xd8)[0x808fdcc]
./ufo[0x813db4f]
./ufo(Qcommon_Frame+0x9a)[0x813de18]
./ufo(main+0x66)[0x818d651]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7879775]
./ufo[0x8069721]
./ufo(Sys_Backtrace+0x1f)[0x818e8ee]
./ufo(Sys_Error+0x22)[0x818da68]
./ufo(Sys_InitSignals+0x0)[0x818e961]
[0xb7f31400]
/lib/tls/i686/cmov/libc.so.6(abort+0x188)[0xb7890098]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee)[0xb78875ce]
./ufo(R_BindTexture+0x3d)[0x8188725]
./ufo[0x816d066]
./ufo(R_DrawEntities+0x1f8)[0x816dbef]
./ufo(R_RenderFrame+0x184)[0x8175a36]
./ufo(V_RenderView+0xed)[0x809e0df]
./ufo(SCR_UpdateScreen+0xb9)[0x8097cee]
./ufo(CL_Frame+0xd8)[0x808fdcc]
./ufo[0x813db4f]
./ufo(Qcommon_Frame+0x9a)[0x813de18]
./ufo(main+0x66)[0x818d651]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7879775]
./ufo[0x8069721]
Error: Received signal 6.

}

and second attempt of the same mission:

{

********************
ERROR: Can't shoot, invalid victim LE given

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x818e8ee]
./ufo(Com_Error+0xdf)[0x813c152]
./ufo(CL_ActorDoShoot+0xa2)[0x806cae3]
./ufo[0x8093144]
./ufo(Qcommon_Frame+0x9a)[0x813de18]
./ufo(main+0x66)[0x818d651]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5)[0xb7a17775]
./ufo[0x8069721]
music change to van_geoscape (from PsymongR1)
Shutdown gametype 'Campaign mode'
Cvar 'mn_base_id' wasn't found
music change to van_theme (from van_geoscape)
Wrote config.cfg.
Wrote keys.cfg

}
« Last Edit: June 14, 2009, 07:44:23 pm by 8472 »

8472

  • Guest
Re: being kicked out of a mission back to map , and game crash of R24762
« Reply #9 on: June 19, 2009, 10:17:06 am »
R24762

well, problem when alien shoot back and i was kicked out back to geoscape looks like resolved, but another appeared:
{
********************
ERROR: LET_PathMove: Actor movement is out of sync: 148:119:0 should be 149:119:0 (step 10 of 10) (team 0)
********************
Shutdown server: Server crashed.
==== ShutdownGame ====

}