General > Discussion

Implementation of bases

<< < (3/3)

PsyWarrior:
That doesn't make it any less 'ugly' to look at... Generally it's a good idea to avoid masses of empty space. X-Com bases are supposedly underground (hence S|G's suggestion about pipes and stuff and my talking about an elevator), but the space could be filled with something, surely...

-PsyW

Navigation

[0] Message Index

[*] Previous page

Go to full version