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RC4-SVN2295: Crash

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HaJo:
I had no luck with the new version: ufo-ai starts,
I get a grey screen while waiting for the menu to appear,
then the program just quits, no errormessage.

ufoconsole.log:
--- Code: ---Winsock Initialized
Console initialized.
------- Loading ref_gl32d.dll -------
ref_gl version: GL 0.12
Initializing OpenGL display
...setting mode 6: 1024 768 FS
...attempting fullscreen
...using desktop frequency: 0 hz
...using desktop display depth of 32
...calling CDS: ok
GL PFD: color(32-bits) Z(24-bit)
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 GTS/AGP/SSE
GL_VERSION: 1.2.1
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint
...enabling GL_EXT_compiled_vertex_array
...enabling WGL_EXT_swap_control
...using GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_EXT_texture_env_combine
...GL_SGIS_multitexture deprecated in favor of ARB_multitexture
...ignoring GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic [ 2 max] [ 1 selected]
...using GL_EXT_texture_lod_bias
...using GL_EXT_stencil_wrap
...using GL_EXT_fog_coord
...GL_ARB_fragment_program not found
...GL_ATI_separate_stencil not found
...max texture size:
......detected 2048
...SDL_ttf inited
------------------------------------

------- sound initialization -------
Loading snd_sdl sound driver
Soundsystem: SDL.
SDL audio driver is "dsound".
Bits: 16
Frequency: 48000
Samples: 4096
Channels: 2
sound sampling rate: 48000
CD Audio Initialized
execing autoexec.cfg
"version" is "UFO: Alien Invasion 2.0-RC4 x86 Aug  2 2006 Win32 DEBUG"
...could not set to language: en
...could not set to system language
Shared Client/Server Info loaded
Couldn't open 'music/theme.ogg'
...precaching 48 menus
Can't find pics/
Can't find pics/menu/buya_ul
Can't find pics/menu/buya_ur
Can't find pics/menu/buya_ll
Can't find pics/menu/buya_lr
====== UFO Initialized ======

Changing to Singleplayer

--- End code ---


Running with "set developer 1" gives no more useful logging about the crash,
but these bits might help to locate the error about the missing pics:

--- Code: ---...
FindFile: ./base/pics/menu/airequip_lr.tga
Can't find pics/
FindFile: ./base/pics/althud/bar_top.tga
...
FindFile: ./base/pics/menu/button_blue.tga
Can't find pics/menu/buya_ul
Can't find pics/menu/buya_ur
Can't find pics/menu/buya_ll
Can't find pics/menu/buya_lr
FindFile: ./base/pics/menu/options_ul.jpg

--- End code ---

I also tried with set snd_khz "44", but get the same crash again.

Looks like this is already in the bugtracker:
[ 1532979 ] SVN 2295 crashes at game start

Bandobras:

--- Code: ---
...could not set to language: en
...could not set to system language

--- End code ---


Not related, but strange. Seems like you don't have texts in game...


--- Code: ---...
Can't find pics/
...
Can't find pics/menu/buya_ul
Can't find pics/menu/buya_ur
Can't find pics/menu/buya_ll
Can't find pics/menu/buya_lr

--- End code ---


This is safe and not related.


--- Quote ---Looks like this is already in the bugtracker:
[ 1532979 ] SVN 2295 crashes at game start
--- End quote ---


Yes, we also have some idea which commit caused that, but we don't know how to fix it (and the commit fixes other things).

HaJo:

--- Quote from: "Bandobras" ---
--- Code: ---...could not set to language: en
...could not set to system language

--- End code ---

Not related, but strange. Seems like you don't have texts in game...

--- End quote ---

The text in my game was just fine.

Previously, I got the message

--- Code: ---...could not set to language: en_GB
--- End code ---

so I changed my settings to set s_language "en", but that did not help.

Anyway, english messages are the standard and don't need translation,
so I wonder what the file base/i18n/en/LC_MESSAGES/ufoai.mo is good for...

Bandobras:

--- Quote from: "HaJo" ---Anyway, english messages are the standard and don't need translation,
so I wonder what the file base/i18n/en/LC_MESSAGES/ufoai.mo is good for...
--- End quote ---


Only basic messages are hard-coded. E.g. all ufopedia texts are only in po files...

Bandobras:
This 1532979 bug is now "fixed" by v29a.


--- Code: ---to fix this bug:
1) delete ref_gl32d.dll from ufos main dir
2) rename ref_gl.dll to ref_gl32d.dll
--- End code ---


A proper fix will be in SVN shortly. Thank's for your cooperation.

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