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Another Guy:
Could u guys please update Wiki on techtree? It seem the research requirements there r kinda out of date.

I have and UFO scout, fighter and harverster in my hangars and cant research any of them.
The stunning pistol also never appeared.

I researched the entire human initial research tree, taman autopsy, breathing devive, stun rod, plasma granade and pistol, plasma rocket, alien armour and the human upgrade one, kerblade, UFO theory, alien material, anti-matter, etc.

Kinda frustrating not to find what am I missing to research it.

Obs: Im playing last dev build uploaded by odie. (24580)

BTAxis:
If you've researched UFO Theory, you should be able to research the UFOs. If you can't, that's a bug.

Another Guy:
I'll start a new game and see if it persists.

By  the way, "UFO theory" just opened for me after I recovered a fighter, even having already captured a scout and a harverster.

Shouldn't it open with any UFO I can recover instead of just the fighter?

BTAxis:
Yes it should.

Another Guy:
Well, Here is the game history for some bug tracking.

My Main base was constructed to be a Production only base. It was built with everything for it including small and large UFO hangars.
My second Base was to be my main research base (70 scientists). Was built with no UFO hangars originally.

As i caught a harverster and a scout on main base, both equivalent researchs appeared on research screen, but blocked (requiring some previous research). UFO theory didn't open.
Then I replaced the scout on main base with a fighter. Same thing. Appeared on research as blocked. But UFO theory finally opened.
Researching UFO theory didnt open any of the scout, fighter or harverster researches.

I though maybe that was because i didnt have them on the actual research base (well, it shoudnt, but I tested anyway), so I created 3 labs and a living quarter on a 3rd base along with a largo UFO hangar and 2 small ones.
I transfered UFOs there and research still didnt open.

To test if it was connected to main research base (Only one existing when the research actually opened on research screen and to test also if it was a bug concerning tranfering UFO between bases, I destroyed 2 labs and a living quarter on main base and created a small UFO hangar and a large one. then, intead of tranfering, I waited to catch a fresh UFO scout on it.
Still can't research anything.

I'm ataching the save directory. Go for Slot 0.

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