Being able to choose what kind of fire will be used on reaction fire would be nice too. currently, actors only use the lowest TU cost ones. Player should choose between all kinds of weapon fire fore reaction fire.
This would not only be cooler in terms of strategical gameplay, but more realistic, since a soldier in a war would most probably react to an enemy with a burst than with a single shot (If he have the time to do it, of course), unless he is expecting something specific (like a sniper choosing aimed shot and waiting just for a enemy to appear on his scope). So burst should be the default one and the others should be used as a player choice.