Development > Artwork

(Redo) WIP of new Soldier Model

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Destructavator:
OK, here's a fixed version with those adjustments.

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Destructavator:
...And wireframe views.

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Winter:
Yeah, that's getting much closer to human proportions. I'd say you could afford to increase the hip size a little more, but I'm okay with the geometry as it is.  :P

Regards,
Winter

Mattn:
nice job - do you plan to add a women model, too?

Destructavator:

--- Quote from: Winter on May 28, 2009, 07:33:57 am ---Yeah, that's getting much closer to human proportions. I'd say you could afford to increase the hip size a little more, but I'm okay with the geometry as it is.  :P

Regards,
Winter

--- End quote ---

OK, I did a final adjustment on the hips, here's what is probably the final version of the male armored soldier.  This .blend file includes six textures, Arctic, Black, Blue, Desert, Green, and Urban.  (The Black version is actually still camo, just a blend of shades of black and very dark grey, I thought it would be good for a very dark "stealth" look.)  If you want more colors, just ask.  They're all packed into one .blend file (in different Scenes) so the materials and textures are all there, and messy import/export of materials/texures won't be needed if changes to colors are needed.  This also allows easy re-creation of the textures for those who know their way around Blender.


--- Quote from: Mattn on May 28, 2009, 08:14:43 am ---nice job - do you plan to add a women model, too?

--- End quote ---

Yes, I certainly do, and I'll probably add it to the same .blend file eventually so that I can grab the same materials and keep the textures consistent.

For now, it might be good to add this to the data source as a backup, and later update it when I make the female version.

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