Development > Artwork
(Redo) WIP of new Soldier Model
Destructavator:
How is this?
Changes:
- Arms are a little thicker
- Boots have more detail
- Texture is smaller, now a 512x512 JPEG instead of 1024x1024 texture
Edit: If this is acceptable or close to it, I'll let this be released under GPL terms, version 2 or higher, with no other restrictions (meaning use in other games/projects is OK).
[attachment deleted by admin]
bayo:
it look better, but can you post a screenshot of the wireframe model?
Destructavator:
OK, here's wireframe view - Is this what you wanted?
Also, FYI the vertex count comes out to about 873, I hope that's not a problem.
If you like this version I can also make more textures for it, for different camo pattern colors.
Also, it isn't shown in these screenshots, but the bottom of the feet have a texture for the boots.
[attachment deleted by admin]
Winter:
You need to widen the hips a bit, and increase the size of the boots relative to the legs. The small boots make the legs look overly long.
Regards,
Winter
Destructavator:
OK, will do.
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