Development > Artwork

(Redo) WIP of new Soldier Model

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Destructavator:
How is this?

Changes:

- Arms are a little thicker
- Boots have more detail
- Texture is smaller, now a 512x512 JPEG instead of 1024x1024 texture

Edit: If this is acceptable or close to it, I'll let this be released under GPL terms, version 2 or higher, with no other restrictions (meaning use in other games/projects is OK).

[attachment deleted by admin]

bayo:
it look better, but can you post a screenshot of the wireframe model?

Destructavator:
OK, here's wireframe view - Is this what you wanted?

Also, FYI the vertex count comes out to about 873, I hope that's not a problem.

If you like this version I can also make more textures for it, for different camo pattern colors.

Also, it isn't shown in these screenshots, but the bottom of the feet have a texture for the boots.

[attachment deleted by admin]

Winter:
You need to widen the hips a bit, and increase the size of the boots relative to the legs. The small boots make the legs look overly long.

Regards,
Winter

Destructavator:
OK, will do.

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