Technical support > Mac
24430: Cannot compile on G4 ("no ogm support")
Mattn:
at least means what?... compiling is still not working?
keybounce:
Compiling some maps right now ...
Mattn:
you should also install libtheora to be able to play back ogm cinematics
keybounce:
So I need both XviD and Theora. OK.
24430 runs. However, the same graphics issue -- graphics are messed up badly unless both realtime lighting and GLSL shaders are turned on -- still exists and makes things unplayable.
Also: On Wilderness, with both realtime lighting and shaders, I get lots and lots of error messages that say
Too many particles (don't add burnFlame) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'camping_fire'
Too many particles (don't add burnFlame) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'camping_fire'
Too many particles (don't add burnFlame) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'camping_fire'
Too many particles (don't add burnFlame) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'camping_fire'
Too many particles (don't add burnFlame) - exceeded 2048
PC_SPAWN: Could not spawn child particle for 'camping_fire'
Too many particles (don't add burnFlame) - exceeded 2048
Mattn:
could you maybe update the article in the wiki about compiling on a mac?
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