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Author Topic: [WANTED] Ambient sounds  (Read 47375 times)

Offline Mattn

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[WANTED] Ambient sounds
« on: May 16, 2009, 01:14:03 pm »
Hi,

again we are searching for sound files -especially fire sounds like this one http://www.freesound.org/samplesViewSingle.php?id=44322

we need them for the maps where fire particles are burning without a single noise. and we have differnt kind of fires. big ones (like e.g. the crashed ufos) and small ones like camping fires.


« Last Edit: October 21, 2010, 03:31:39 pm by Crystan »

Offline Hertzila

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Re: [WANTED] Ambient sounds like fire
« Reply #1 on: June 08, 2009, 11:34:29 pm »
Do you still need fire sounds? And what other "ambient" sounds are you talking about?

Offline Mattn

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Re: [WANTED] Ambient sounds like fire
« Reply #2 on: June 09, 2009, 06:40:59 am »
yes, we are still searching for fire sounds, engine sounds, water sounds and whatever can add more atmosphere to our maps

Offline Sepelio

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Re: [WANTED] Ambient sounds like fire
« Reply #3 on: December 11, 2009, 01:25:15 am »
Heres an ambient sound or two I just made for you guys:

http://omploader.org/vMnlzMw/hum.ogg

http://omploader.org/vMnl4Zg/hum2.ogg

Do what ya like with 'em. I'm going to see if I can make some more. I'd say they sound quite alien spaceshippy. Ideally I want to create something properly mechanical sounding at some point.

Oh for anyone who wants to know I made it using the Triple Oscillator in Linux Multimedia Studio :)

EDIT: Just edited hum2 a little. Realised it had about a second of silence at the end meaning it didnt loop quite right.
« Last Edit: December 11, 2009, 05:02:19 pm by Sepelio »

Offline Mattn

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Re: [WANTED] Ambient sounds like fire
« Reply #4 on: December 11, 2009, 07:50:03 am »
nice - they would fit well into the alienbases imo..

what is the license you release your work under? gpl 2 or later ok? or Creative Commons Attribution Share-Alike 3 ?

Offline Sepelio

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Re: [WANTED] Ambient sounds like fire
« Reply #5 on: December 11, 2009, 01:53:20 pm »
GPL2 is fine. Its the only thing thats truly compatible with an open source project like this.

Offline Mattn

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Re: [WANTED] Ambient sounds like fire
« Reply #6 on: December 11, 2009, 08:07:06 pm »
thank you very much - commited to trunk

Offline MCR

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Re: [WANTED] Ambient sounds like fire
« Reply #7 on: February 20, 2010, 12:34:49 pm »
Hey developers !

Do you still need additional ambient sounds ?

I'm thinking of things like a howling dog in the background or the clittering of crickets !

If the answer is yes, I could contribute...

Offline Mattn

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Re: [WANTED] Ambient sounds like fire
« Reply #8 on: February 20, 2010, 12:38:52 pm »
the answer is definitely yes - the more the better - they can add a lot of atmosphere to a map

Offline qubodup

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Re: [WANTED] Ambient sounds like fire
« Reply #9 on: March 13, 2010, 11:40:48 am »
Heres an ambient sound or two I just made for you guys:

http://omploader.org/vMnlzMw/hum.ogg

http://omploader.org/vMnl4Zg/hum2.ogg

Do what ya like with 'em. I'm going to see if I can make some more. I'd say they sound quite alien spaceshippy. Ideally I want to create something properly mechanical sounding at some point.

Oh for anyone who wants to know I made it using the Triple Oscillator in Linux Multimedia Studio :)

EDIT: Just edited hum2 a little. Realised it had about a second of silence at the end meaning it didnt loop quite right.
I like these two a lot! If you can, you should upload the lmms files - we'd have the source available that way ^^

There are a few Ambient sounds on OpenGameArt.

Offline Gren

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Re: [WANTED] Ambient sounds like fire
« Reply #10 on: April 01, 2010, 01:12:33 pm »
Here's a Mining Pump I made - it's a bit short (8 bars or so) but I could make it longer if needs be..

http://wiki.creativecommons.org/File:MinePump01.ogg


Offline MCR

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Re: [WANTED] Ambient sounds like fire
« Reply #11 on: April 01, 2010, 01:22:04 pm »
Sounds great, I vote 4 using this sound in-game !!!
But why is the sound 4 minutes long, when most of it is silence ? Did you do this on purpose ?

Offline Gren

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Re: [WANTED] Ambient sounds like fire
« Reply #12 on: April 01, 2010, 01:24:26 pm »
Sounds great, I vote 4 using this sound in-game !!!
But why is the sound 4 minutes long, when most of it is silence ? Did you do this on purpose ?

No - I think it's probably a minimum length required by the ogg converter that I use - maybe I will expand it slightly and re-upload it.

Edit:

A longer sample - (32 bars): http://wiki.creativecommons.org/File:MinePump02.ogg

Oh - and I discovered that I had the End pointer set incorrectly - so thats the reason for the silence in the first one (doh!)
« Last Edit: April 01, 2010, 01:48:20 pm by Gren »

Offline MCR

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Re: [WANTED] Ambient sounds like fire
« Reply #13 on: April 01, 2010, 06:25:05 pm »
Nice !
How did you make it ?
Maybe you could edit it just a little bit, so it will loop better, now you kind of hear when the loop begins if ya know what I mean ?!
& make it even longer to avoid being to repetitive in-game...

Then I think this would be perfect for the machines in the U.F.O.s.

I will write a patch tracker item on sourceforge regarding this.

Offline Gren

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Re: [WANTED] Ambient sounds like fire
« Reply #14 on: April 01, 2010, 08:05:44 pm »
Thanks MCR -  :)

Made by mixing 2 tweaked voices on the Malstrom Synth - basic heli-motor and an ambient voice setting - exported to .wav and converted to .ogg.

This one is 64 bars in length (around 2.5mins or so..)

http://wiki.creativecommons.org/File:MinePump03.ogg

I had in looping in Reason quite seamlessly - so I think it should be OK..  ;)