General > Discussion

How to ID fallen troops in a battle

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Ildamos:
Currently the annoying thing in 2.2.1 is I can't seem to find out who died during a battle. I've resorted to manually listing down on paper who I'm sending to a rescue/assault mission so that in case an elite dies, I simply reload a game.

Is there anyway to ID who the aliens got? Sorry if this proves to be a very newbie question.


EDIT:

Nevermind this. I noticed the horizontal bar above with the numbers. Still, I think it'd be handy if you can over your command tile/cursor over a dead trooper and a tooltip comes out with the soldier's name on it.

homunculus:

--- Quote from: Ildamos on May 09, 2009, 05:02:40 pm ---...
so that in case an elite dies, I simply reload a game.
...

--- End quote ---
another reason to color-code your soldier's uniforms.

Ildamos:
Ah! Awesome tip! Thanks!

I was actually thinking that the arctic-jungle-urban thing conferred accuracy penalties to the aliens. (Will this be implemented? If so, it'd be nice if the aliens have their own camo too. Prolly a semi-stealth shimmerfield?)

Btw, sorry for the typo; I meant "hover," not "over."

odie:

--- Quote from: Ildamos on May 12, 2009, 01:20:47 pm ---Ah! Awesome tip! Thanks!

I was actually thinking that the arctic-jungle-urban thing conferred accuracy penalties to the aliens. (Will this be implemented? If so, it'd be nice if the aliens have their own camo too. Prolly a semi-stealth shimmerfield?)

Btw, sorry for the typo; I meant "hover," not "over."

--- End quote ---

Ildamos,

So far, not tat i know of -> camo and environment penalties. For now, balancing not done, so i guess u can do tat - colorcoding ur soldiers.

On a personal note..... in real battle, i do not really see who my buddy in front is.... we all dress the same. We use comms.

Hence, as a good commander, its impt tat u rmbr who u deploy where, keep in checks with their comms (which is represented in our game with the birds'eye view for realism)...... :P

making sense, am i here? I am getting a full load of the effects of working 3 days in a row almost with little slp..... and concurrently working to get CB working on my ssytem..... lol.... thankfully it does now, and a new version is uploading.........

Ildamos:
You still have to view it from the perspective of non-coms Odie; something as convenient as seeing who died in a squad-centric game at a glance is a very important part of a game. Inconveniencing a player is a no-no.

I hope this gets considered in future versions of the game.

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