General > Discussion
How to ID fallen troops in a battle
Ildamos:
Currently the annoying thing in 2.2.1 is I can't seem to find out who died during a battle. I've resorted to manually listing down on paper who I'm sending to a rescue/assault mission so that in case an elite dies, I simply reload a game.
Is there anyway to ID who the aliens got? Sorry if this proves to be a very newbie question.
EDIT:
Nevermind this. I noticed the horizontal bar above with the numbers. Still, I think it'd be handy if you can over your command tile/cursor over a dead trooper and a tooltip comes out with the soldier's name on it.
homunculus:
--- Quote from: Ildamos on May 09, 2009, 05:02:40 pm ---...
so that in case an elite dies, I simply reload a game.
...
--- End quote ---
another reason to color-code your soldier's uniforms.
Ildamos:
Ah! Awesome tip! Thanks!
I was actually thinking that the arctic-jungle-urban thing conferred accuracy penalties to the aliens. (Will this be implemented? If so, it'd be nice if the aliens have their own camo too. Prolly a semi-stealth shimmerfield?)
Btw, sorry for the typo; I meant "hover," not "over."
odie:
--- Quote from: Ildamos on May 12, 2009, 01:20:47 pm ---Ah! Awesome tip! Thanks!
I was actually thinking that the arctic-jungle-urban thing conferred accuracy penalties to the aliens. (Will this be implemented? If so, it'd be nice if the aliens have their own camo too. Prolly a semi-stealth shimmerfield?)
Btw, sorry for the typo; I meant "hover," not "over."
--- End quote ---
Ildamos,
So far, not tat i know of -> camo and environment penalties. For now, balancing not done, so i guess u can do tat - colorcoding ur soldiers.
On a personal note..... in real battle, i do not really see who my buddy in front is.... we all dress the same. We use comms.
Hence, as a good commander, its impt tat u rmbr who u deploy where, keep in checks with their comms (which is represented in our game with the birds'eye view for realism)...... :P
making sense, am i here? I am getting a full load of the effects of working 3 days in a row almost with little slp..... and concurrently working to get CB working on my ssytem..... lol.... thankfully it does now, and a new version is uploading.........
Ildamos:
You still have to view it from the perspective of non-coms Odie; something as convenient as seeing who died in a squad-centric game at a glance is a very important part of a game. Inconveniencing a player is a no-no.
I hope this gets considered in future versions of the game.
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