Tried that. No good. Dunno how Muton solved it.
Now I can compile all files with no errors, but for some reason, it does not seem to compile right. Comparing with Odie's Installer files, his Ufo.exe has 7.630 KB. Mine has 1.929 KB. UFORadiant.exe has a ridiculous difference: Odie's version has 29.718 KB and mine 2.229 KB. Mmmm this can't be right.
Oh, i know my reply is a bit late (due to my annual stocktaking on at moment, plus my officer's course and Adult first aid refresher's course 2 wks back).
For your query on my ufo.exe -> I do a DEBUG version (select this from your CB program, and switch to debug, and u will see difference).
DEBUG if u do not already know, allows certain commands to be input into the program while running, and allows debugging of the game (grrrr, i sound like i am an idiot saying that lol). Things such as forcing a certain parameter into the game.
It should be so called for development purposes (and not for cheating) and for stable releases like 2.2.1, it will NOT be so for 2.3-stable versions, and should rightfully not be.
Plus one more thing, if u r just compiling it for your gaming's sake, u should stick to non-debug version, as the compilation procedures is longer, esp if u r not running a decently-fast machine (like quad cores or dual cores 2.8GHz 3.2GHz with some 2GB - 4GB RAM).
Oh yar, one more thing, since u r into SVN already, u might need to 'compile_maps.bat /clean' command from time to time, esp when the way maps are being built are changed. This usually happens when u see someone changes the behaviour of pathfinding (like the current walk up and down stairs issues).
This CAN BE and DEFINATELY will be an UBER time consuming tasks - which i believe u already know, since the initial map compilation will take u some 2-3 hrs (even on a dual core 2.8GHz machine with 2GB Ram). A "compile_maps.bat /clean" will repeat that procedure, whilst a subsequent "compile_maps.bat" command can take some only 2-3 mins (If no new maps update) or maybe <30 mins (if only 1 to a couple of maps get updated).
Have fun!