project-navigation
Personal tools

Author Topic: Save bug (?) In Ubuntu 9.04  (Read 4749 times)

Offline voteslave

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Save bug (?) In Ubuntu 9.04
« on: May 04, 2009, 12:59:27 pm »
Hi

I have started 2 games now and had to abandon both (one fairly soon after start and one after several missions) because when i click on the Options button it goes direct to the load screen and doesn't give me an option to do a 'Save'.

I am using this version : 2.3 svn23838 on Ubuntu 9.04
And the latest linux nvidia graphics drivers on a GTX260.

I haven't seen what causes this - it just seems to happen randomly at some point in the game.

Is this a bug or am i doing something wrong, or maybe it restricts saves or something.

thanks


Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #1 on: May 04, 2009, 02:19:17 pm »
Please update your copy. We're about r243xx. This bug has been fixed already.

-geever

Offline voteslave

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #2 on: May 04, 2009, 02:38:18 pm »

sorry geever

i am using the version in the repos

a couple of Q's
1) how often do the repos get updated
and
2) is there another way to keep things more up to date than using repos? -

thanks

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #3 on: May 04, 2009, 11:03:20 pm »
The SVN is the best way. We update the code quite often. stats
See this page for help on compiling.

The packages in repos are created by third party we don't control any (deb/rpm) repos ourseves.

-geever

Offline voteslave

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #4 on: May 05, 2009, 08:12:20 am »
thanks geever

i have now installed from svn as well to use the latest version

what was odd was that it didn;t update whats in Synaptic (though i didn;t expect it too)
BUT
when i started the new version all my old saves were there from the synaptic version


is it safe to remove the synaptic version without messing up my svn version?

thanks

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #5 on: May 05, 2009, 12:25:48 pm »
when i started the new version all my old saves were there from the synaptic version

The saves are stored under your home directory ~/.ufoai/ so it found them.

is it safe to remove the synaptic version without messing up my svn version?

I think yes. How did you install the svn version?
For playing no real installation needed only downloading and compiling the source, maps, language files, then run the ufo file. If you installed it (to default directory) that updated the files of the one you installed from the repo before and removing it would mean remove the ufo:ai installation. However svn checkout and compiled binaries should remain, so you can install it again (or run from the source's directory).

-geever

Offline voteslave

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #6 on: May 05, 2009, 05:54:49 pm »
hi geever

sorry but my knowledge of linux is limited

i just followed the svn instructions - basically download and compile then ran ./ufo from the trunk directory - does this count as "installing"?

are you saying that doing this also sets up stuff in the hidden .ufoai directory that synaptic would use

as a matter of interest how do you tell what version you are running from within the game?

thanks

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Save bug (?) In Ubuntu 9.04
« Reply #7 on: May 06, 2009, 11:10:13 am »
i just followed the svn instructions - basically download and compile then ran ./ufo from the trunk directory - does this count as "installing"?

no. make install would have installed the game to the /usr/... dirs but it's not a must. I run it from the source too.

are you saying that doing this also sets up stuff in the hidden .ufoai directory that synaptic would use

Running the game creates the dir in your homedir to store your ufoai config, saves, screenshots. Both versions use the same directory.

as a matter of interest how do you tell what version you are running from within the game?

You mean which (svn) revision? If so, you can't.
You can query the revision of your svn checkout with svn info command from ufoai sourcedir.

-geever