Development > Artwork
Animations
Destructavator:
--- Quote from: Bartleby on January 02, 2010, 02:45:14 pm ---...compared to picutes the weaponsize looks right:
http://www.whq-forum.de/cms/typo3temp/pics/48bd1f2869.jpg
still i dont know why i think its a bit too big. maybe because older weapons were smaller or more gracile.
--- End quote ---
Actually, with the old models the in-game weapons are in some cases huge IMO. That and the old soldier models have funky proportions that are a bit off, and in a way look more "cartoon-like" in a way to me.
With these screenshots of the new soldier model, the rifle was imported without any scaling, just 1:1, and in the game the current scaling is 1.25 for the assault rifle.
I think that when the time comes to replace all the old soldier models, all the weapons and some items will certainly need to be re-scaled.
Bartleby:
--- Quote from: Bartleby on January 02, 2010, 02:45:14 pm ---still i dont know why i think its a bit too big. maybe because older weapons were smaller or more gracile.
--- End quote ---
hm.. sry. i mean "old" weapons like old in 25 years ago and not the old model. also on pictures above i thaught the weapons might be minimal too big. scale 0.97 possible?
but ure right with the huge guns in-game. atm they are also huge =).
Viento:
I agree on "huge guns" in game. Especially the heavy needler is HUGE, it looks more like an atomic battery. :)
I think the assault rifle in the pictures has the right scale.
Andy
vedrit:
This is a general note: My college classes started (Actually started Monday), so what time I had is now whittled down even further. Destructavator has show he can do stuff, so Im not worried about the new models being put on hold.
Destructavator, when you want me to check the animations, I'll be sure to put some time aside, watch it, and tell ya what I think
Destructavator:
--- Quote from: vedrit on January 13, 2010, 10:27:34 pm ---This is a general note: My college classes started (Actually started Monday), so what time I had is now whittled down even further. Destructavator has show he can do stuff, so Im not worried about the new models being put on hold.
Destructavator, when you want me to check the animations, I'll be sure to put some time aside, watch it, and tell ya what I think
--- End quote ---
OK, thanks.
I've been working on "fattening up" the model so it doesn't look so scrawny and other stuff, slow but sure.
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