Technical support > Windows

Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only

<< < (11/24) > >>

Ildamos:
Go Odie go!  ;D

Thanks for all this effort man!  ;D (Though you are uploading more builds than I can test.  ;D Busy with work. *Grumble.*  :P)

odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24618 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 2pm +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24618 Developer's Built

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (2.00pm +8GMT)
DONE!

Revision notes from 24585 to 24618 (See attached file or see below).

--- Code: ---* fixed date
Monday, June 08, 2009 1:07 PM
tlh2000 * r24618 /ufoai/homepage/home.php: * fixed date

* may update
Monday, June 08, 2009 1:05 PM
tlh2000 * r24617 /ufoai/homepage/home.php: * may update

* typo
Monday, June 08, 2009 5:16 AM
bayo-fr * r24616 /ufoai/trunk/src/client/menu/node/m_node_abstractnode.c: * typo

* merge 2 functions about the same thing
Monday, June 08, 2009 4:06 AM
bayo-fr * r24615 /ufoai/trunk/src/client/menu/ (m_actions.c node/m_node_abstractnode.c): * merge 2 functions about the same thing

* improve string property getter * add unittest for string property test
Monday, June 08, 2009 3:56 AM
bayo-fr * r24614 /ufoai/trunk/ (2 files in 2 dirs):
* improve string property getter
* add unittest for string property test

* updated bridge map + material
Sunday, June 07, 2009 8:55 PM
tlh2000 * r24613 /ufoai/trunk/base/ (4 files in 2 dirs): * updated bridge map + material

* check for ladder flags and textures
Sunday, June 07, 2009 8:47 PM
tlh2000 * r24612 /ufoai/trunk/src/tools/ufo2map/check/check.c: * check for ladder flags and textures

* updated some strings*
Sunday, June 07, 2009 4:44 PM
nairan * r24611 /ufoai/trunk/src/po/ufoai-de.po: * updated some strings*

* fixed texture alignment
Sunday, June 07, 2009 3:44 PM
tlh2000 * r24610 /ufoai/trunk/base/maps/bomber_city/bc_main.map: * fixed texture alignment

* added loading screen for bomber city map
Sunday, June 07, 2009 3:44 PM
tlh2000 * r24609 /ufoai/trunk/base/pics/maps/loading/bomber_city.jpg: * added loading screen for bomber city map

* crashsite map is now harvester_crash
Sunday, June 07, 2009 3:35 PM
tlh2000 * r24608 /ufoai/trunk/base/pics/maps/loading/ (crashsite.jpg harvester_crash.jpg): * crashsite map is now harvester_crash

* fixed harvester ramps to reach the 2nd level of the ufo * added misc_sounds
Sunday, June 07, 2009 3:27 PM
tlh2000 * r24607 /ufoai/trunk/base/maps/ (3 files in 3 dirs):
* fixed harvester ramps to reach the 2nd level of the ufo
* added misc_sounds

* allow to inject property from a random node (<node:foo.foo@invis>) * yet, this...
Sunday, June 07, 2009 8:29 AM
bayo-fr * r24606 /ufoai/trunk/src/client/menu/m_actions.c:
* allow to inject property from a random node (<node:foo.foo@invis>)
* yet, this code is not tested

* implement string check with node property
Sunday, June 07, 2009 8:21 AM
bayo-fr * r24605 /ufoai/trunk/src/client/menu/m_condition.c: * implement string check with node property

* add invis property to options * use it with tab node
Sunday, June 07, 2009 7:57 AM
bayo-fr * r24604 /ufoai/trunk/src/client/menu/ (m_parse.c node/m_node_abstractoption.h node/m_node_tab.c):
* add invis property to options
* use it with tab node

* fix warning when condition block is missing
Sunday, June 07, 2009 7:10 AM
bayo-fr * r24603 /ufoai/trunk/src/client/menu/m_parse.c: * fix warning when condition block is missing

* fix warning messages
Sunday, June 07, 2009 5:35 AM
bayo-fr * r24602 /ufoai/trunk/src/client/menu/m_parse.c: * fix warning messages

* use SDL_endian for swapping bytes
Sunday, June 07, 2009 3:55 AM
tlh2000 * r24601 /ufoai/trunk/src/ (client/campaign/cp_save.c shared/byte.c): * use SDL_endian for swapping bytes

* update scrollbar style
Sunday, June 07, 2009 3:18 AM
bayo-fr * r24600 /ufoai/trunk/base/ufos/ui/multiplayer_team.ufo: * update scrollbar style

* cl_log_battlescape_events is activated by default now - hopefully helps us to...
Sunday, June 07, 2009 3:13 AM
tlh2000 * r24599 /ufoai/trunk/src/client/ (cl_main.c cl_parse.c): * cl_log_battlescape_events is activated by default now - hopefully helps us to track down the negative tu error

* abstract option value into the client code
Sunday, June 07, 2009 3:09 AM
bayo-fr * r24598 /ufoai/trunk/src/client/ (cl_joystick.c cl_language.c cl_main.c): * abstract option value into the client code

* changed EV_ACTOR_SHOOT event to also send the victim edict number, this fixes...
Sunday, June 07, 2009 2:50 AM
tlh2000 * r24597 /ufoai/trunk/src/ (client/cl_actor.c client/cl_parse.c game/g_combat.c): * changed EV_ACTOR_SHOOT event to also send the victim edict number, this fixes the entity position for hurt sounds

* rework skins option allocation ** abstract option value (init option function)...
Sunday, June 07, 2009 2:43 AM
bayo-fr * r24596 /ufoai/trunk/ (3 files in 2 dirs):
* rework skins option allocation
** abstract option value (init option function)
** abstract node name (use shared data)
** 2 option list (1 for singleplayer, 1 for multiplayer)

* add interface to abstract some option value
Sunday, June 07, 2009 2:39 AM
bayo-fr * r24595 /ufoai/trunk/src/client/menu/ (m_data.c m_data.h): * add interface to abstract some option value

* added missing textures
Sunday, June 07, 2009 2:35 AM
tlh2000 * r24594 /ufoai/trunk/base/textures/tex_tech/ (radio001.tga radio002.tga): * added missing textures

* female hurt sound
Sunday, June 07, 2009 12:57 AM
tlh2000 * r24593 /ufoai/trunk/base/sound/soldiers/femalehurt01.wav: * female hurt sound

* play hurt sounds
Sunday, June 07, 2009 12:51 AM
tlh2000 * r24592 /ufoai/trunk/src/client/cl_actor.c: * play hurt sounds

* fixed misc_sound volume settings
Sunday, June 07, 2009 12:51 AM
tlh2000 * r24591 /ufoai/trunk/base/maps/africa/af_main.map: * fixed misc_sound volume settings

* added sounds to team scripts
Saturday, June 06, 2009 11:30 PM
tlh2000 * r24590 /ufoai/trunk/base/ufos/ (team_aliens.ufo team_humans.ufo): * added sounds to team scripts

* added some new sounds
Saturday, June 06, 2009 11:28 PM
tlh2000 * r24589 /ufoai/trunk/base/sound/ (9 files in 2 dirs): * added some new sounds

* added soldier death sounds
Saturday, June 06, 2009 11:22 PM
tlh2000 * r24588 /ufoai/trunk/base/ufos/team_humans.ufo: * added soldier death sounds

* added and renamed hurt and death sounds
Saturday, June 06, 2009 11:21 PM
tlh2000 * r24587 /ufoai/trunk/base/ (35 files in 4 dirs): * added and renamed hurt and death sounds

* Idx => IDX
Saturday, June 06, 2009 10:58 PM
tlh2000 * r24586 /ufoai/trunk/src/client/campaign/ (cp_map.c cp_missions.c cp_missions.h cp_popup.c): * Idx => IDX

* create cvar if it need, when we puch the parent window
Saturday, June 06, 2009 5:54 AM
bayo-fr * r24585 /ufoai/trunk/src/client/menu/node/m_node_tab.c: * create cvar if it need, when we puch the parent window

--- End code ---


--- Quote from: Ildamos on June 06, 2009, 04:39:54 pm ---Go Odie go!  ;D

Thanks for all this effort man!  ;D (Though you are uploading more builds than I can test.  ;D Busy with work. *Grumble.*  :P)

--- End quote ---

Haha, oh ok ok. :D Here comes one more. Btw, i am hoping to keep this topic clean. So anything, open a separate track or leave me a PM ok? :D Cheers!

[attachment deleted by admin]

odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24629 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is being uploaded to nakido now and will take another 2-3 hrs. (Now = 10.20am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24629 Developer's Built

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.20pm +8GMT)
DONE!

Revision notes from 24618 to 24629 (See attached file or see below).


--- Code: ---* fix comment
Tuesday, June 09, 2009 7:27 AM
bayo-fr * r24629 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix comment

* vscrollbar for messagesystem
Tuesday, June 09, 2009 7:23 AM
geever * r24628 /ufoai/trunk/base/ufos/ui/geoscape.ufo: * vscrollbar for messagesystem

* clean up AUTOSCROLL code, with a define
Tuesday, June 09, 2009 7:21 AM
bayo-fr * r24627 /ufoai/trunk/src/client/menu/node/m_node_text.c: * clean up AUTOSCROLL code, with a define

* fix lineheight computation
Tuesday, June 09, 2009 7:02 AM
bayo-fr * r24626 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix lineheight computation

* fix comment
Tuesday, June 09, 2009 6:22 AM
bayo-fr * r24625 /ufoai/trunk/src/client/menu/m_data.h: * fix comment

* dropdown messagelist with mouse enter/leave into message list itself, and not...
Tuesday, June 09, 2009 6:19 AM
bayo-fr * r24624 /ufoai/trunk/base/ufos/ui/geoscape.ufo:
* dropdown messagelist with mouse enter/leave into message list itself, and not message button
* button can't do both without usability problem

* rework MessageList to cache line use * scroll line by line, and not message by...
Tuesday, June 09, 2009 6:14 AM
bayo-fr * r24623 /ufoai/trunk/src/client/ (campaign/cp_messages.h menu/node/m_node_text.c):
* rework MessageList to cache line use
* scroll line by line, and not message by message
* @todo fix autoscroll when we add a message

* recheck techs' researchable status on opening research menu
Tuesday, June 09, 2009 6:08 AM
geever * r24622 /ufoai/trunk/src/client/campaign/cp_research_callbacks.c: * recheck techs' researchable status on opening research menu

* demo of the "event" event from window node, usefull to test if it work
Tuesday, June 09, 2009 3:04 AM
bayo-fr * r24621 /ufoai/trunk/contrib/scripts/menu/unittest_event.ufo: * demo of the "event" event from window node, usefull to test if it work

* changed the way the color index is calculated to the VectorLength method from...
Tuesday, June 09, 2009 2:39 AM
tlh2000 * r24620 /ufoai/trunk/src/ (client/renderer/r_material.c common/cmd.c server/sv_world.c):
* changed the way the color index is calculated to the VectorLength method from my very first implementation - the results look a lot better
* comment

* updated and reworked the bridge map
Tuesday, June 09, 2009 2:36 AM
tlh2000 * r24619 /ufoai/trunk/base/ (4 files in 2 dirs): * updated and reworked the bridge map

* fixed date
Monday, June 08, 2009 1:07 PM
tlh2000 * r24618 /ufoai/homepage/home.php: * fixed date

--- End code ---

[attachment deleted by admin]

odie:
Note: This version will break all previous savegames (As per 24638)

A new DEBUG version, complete clean rebuilt in codeblocks, R24654 is compiled and uploaded to nakido. (Last Complete Rebuilt of Maps as of R24580)

Its is uploaded to nakido and will take another approx 2-3 hrs. (Now = 9.30am +8GMT).

The file, when ready, will be at this:
UFOAI 2.3 R24654 Developer's Built

I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1.03pm +8GMT)
DONE!

Revision notes from 24629 to 24654 (See attached file or see below).


--- Code: ---* remove extra enter
Wednesday, June 10, 2009 6:09 AM
geever * r24654 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * remove extra enter

* fix minor issues, and cleanup :P
Wednesday, June 10, 2009 4:20 AM
geever * r24653 /ufoai/trunk/src/client/campaign/ (cp_fightequip_callbacks.c cp_mapfightequip.c): * fix minor issues, and cleanup :P

* use sys_Error instead of assert and removed the initialization of the node...
Wednesday, June 10, 2009 4:15 AM
tlh2000 * r24652 /ufoai/trunk/src/client/menu/m_parse.c: * use sys_Error instead of assert and removed the initialization of the node variable

* fixed warnings * fixed segfault in MN_ParseMenu
Wednesday, June 10, 2009 4:10 AM
tlh2000 * r24651 /ufoai/trunk/src/client/ (menu/m_parse.c multiplayer/mp_team.c):
* fixed warnings

* fixed segfault in MN_ParseMenu
Fixed error in XVI Loading, when No XVI was saved default values must be loaded.
Wednesday, June 10, 2009 4:02 AM
clarki * r24650 /ufoai/trunk/src/client/campaign/cp_xvi.c: Fixed error in XVI Loading, when No XVI was saved default values must be loaded.

* small cleanup - geever please check AII_GetAircraftSlotByIDX AC_ITEM_SHIELD...
Wednesday, June 10, 2009 3:51 AM
tlh2000 * r24649 /ufoai/trunk/src/ (3 files in 3 dirs):
* small cleanup - geever please check AII_GetAircraftSlotByIDX AC_ITEM_SHIELD case
* reduced scope

* fix some (release mode) wrnings
Wednesday, June 10, 2009 3:48 AM
geever * r24648 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * fix some (release mode) wrnings

* new basedefence equip menu (still WIP) and cleanup, cleanup, cleanup
Wednesday, June 10, 2009 3:41 AM
geever * r24647 /ufoai/trunk/ (6 files in 3 dirs): * new basedefence equip menu (still WIP) and cleanup, cleanup, cleanup

* fixed format string issue in ufoai-cs.po
Wednesday, June 10, 2009 3:31 AM
tlh2000 * r24646 /ufoai/trunk/src/po/ufoai-cs.po: * fixed format string issue in ufoai-cs.po

* added the check option to msgfmt call
Wednesday, June 10, 2009 3:29 AM
tlh2000 * r24645 /ufoai/trunk/build/lang.mk: * added the check option to msgfmt call

* fixed polish po file (should no longer crash on new month) * updated po and...
Wednesday, June 10, 2009 2:55 AM
tlh2000 * r24644 /ufoai/trunk/src/po/ (25 files):

* fixed polish po file (should no longer crash on new month)
* updated po and pot files

* allow to use the "string" property, if we dont use dataid
Wednesday, June 10, 2009 1:43 AM
bayo-fr * r24643 /ufoai/trunk/src/client/menu/node/m_node_text.c: * allow to use the "string" property, if we dont use dataid

* add mn_updateoption to update some option status * add a demo into contrib
Wednesday, June 10, 2009 1:07 AM
bayo-fr * r24642 /ufoai/trunk/ (2 files in 2 dirs):
* add mn_updateoption to update some option status
* add a demo into contrib

* int => (u)int32_t * short => uint16_t
Wednesday, June 10, 2009 12:43 AM
tlh2000 * r24641 /ufoai/trunk/src/common/qfiles.h:
* int => (u)int32_t
* short => uint16_t

* short => uint16_t, int => uint32_t
Wednesday, June 10, 2009 12:33 AM
tlh2000 * r24640 /ufoai/trunk/src/shared/ (byte.c byte.h): * short => uint16_t, int => uint32_t

* int => uint32_t
Wednesday, June 10, 2009 12:31 AM
tlh2000 * r24639 /ufoai/trunk/src/client/campaign/cp_save.c: * int => uint32_t

--- End code ---


SAVE GAME WILL BREAK BECAUSE OF THIS:

* changed xml size value in the savegame header from long to int * NOTE: This...
Wednesday, June 10, 2009 12:25 AM
tlh2000 * r24638 /ufoai/trunk/src/client/campaign/cp_save.c:
* changed xml size value in the savegame header from long to int
* NOTE: This will break existing savegames but will fix endian and 64bit problems
* reduced scope


--- Code: ---* camel case
* music tracks by David Anstey
Tuesday, June 09, 2009 6:17 PM
tlh2000 * r24637 /ufoai/data_source/music/David-Anstey/ (9 files): * music tracks by David Anstey

* added city_train
Tuesday, June 09, 2009 2:59 PM
tlh2000 * r24636 /ufoai/data_source/images/maps_loading.xcf.bz2: * added city_train

* added loading screen for city_train
Tuesday, June 09, 2009 2:20 PM
tlh2000 * r24635 /ufoai/trunk/base/pics/maps/loading/ (city_disco.jpg city_train.jpg): * added loading screen for city_train

* tweaked material files
Tuesday, June 09, 2009 2:19 PM
tlh2000 * r24634 /ufoai/trunk/base/ (3 files in 2 dirs): * tweaked material files

* footsteps * phong * details
Tuesday, June 09, 2009 2:03 PM
tlh2000 * r24633 /ufoai/trunk/base/maps/city_train.map:
* footsteps
* phong
* details

* fixed some nodraw brushes, added details
Tuesday, June 09, 2009 1:50 PM
tlh2000 * r24632 /ufoai/trunk/base/maps/city_train.map: * fixed some nodraw brushes, added details

* normalmap
Tuesday, June 09, 2009 1:36 PM
tlh2000 * r24631 /ufoai/trunk/base/textures/tex_mattn/railway_nm.tga: * normalmap

* heightmap
Tuesday, June 09, 2009 1:35 PM
tlh2000 * r24630 /ufoai/data_source/images/textures/tex_mattn/railway_heightmap.tga: * heightmap

* fix comment
Tuesday, June 09, 2009 7:27 AM
bayo-fr * r24629 /ufoai/trunk/src/client/menu/node/m_node_text.c: * fix comment


--- End code ---

[attachment deleted by admin]

odie:
(CANCELLED)

I have decided to do a complete redo of the maps compilation later.....

I will be away for 2 courses back to back until 18th June. Hence, apologies for no updates till then..... Next updates on 19th June 2009

(Pause)


Revision notes from 24654 to 24671 (See attached file or see below).


--- Code: ---* fixed nodraw texture bug
Thursday, June 11, 2009 2:07 PM
tlh2000 * r24671 /ufoai/trunk/base/maps/b/ (laser.map missile.map): * fixed nodraw texture bug

* implemented todo about rs_building_laser
Thursday, June 11, 2009 2:05 PM
tlh2000 * r24670 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * implemented todo about rs_building_laser

* added laser defence script entries and extended B_GetBuildingTypeByBuildingID...
Thursday, June 11, 2009 2:04 PM
tlh2000 * r24669 /ufoai/trunk/ (3 files in 2 dirs): * added laser defence script entries and extended B_GetBuildingTypeByBuildingID to also handle the laser defence building type

* copy the base picture, too
Thursday, June 11, 2009 2:00 PM
tlh2000 * r24668 /ufoai/trunk/base/pics/base/laser.tga: * copy the base picture, too

* added copy of missile base building map for the laser building
Thursday, June 11, 2009 1:59 PM
tlh2000 * r24667 /ufoai/trunk/base/maps/b/laser.map: * added copy of missile base building map for the laser building

* second try for fixing the mapbug of report #2799817 (Can walk through walls) -...
Thursday, June 11, 2009 1:44 PM
tlh2000 * r24666 /ufoai/trunk/base/maps/bunker.map: * second try for fixing the mapbug of report #2799817 (Can walk through walls) - forgot to remove the actorclip in my first attempt

* fixed harvester map tile
Thursday, June 11, 2009 1:41 PM
tlh2000 * r24665 /ufoai/trunk/base/maps/farm/f_craft_ufo_harvester.map: * fixed harvester map tile

* should fix the mapbug of report #2799817 (Can walk through walls)
Thursday, June 11, 2009 1:35 PM
tlh2000 * r24664 /ufoai/trunk/base/maps/bunker.map: * should fix the mapbug of report #2799817 (Can walk through walls)

* patch #2804420 (update danish translation)
Thursday, June 11, 2009 1:23 PM
tlh2000 * r24663 /ufoai/trunk/src/po/ufoai-da.po: * patch #2804420 (update danish translation)

* fixed a pathfinding bug. Not sure what it actually fixes...
Thursday, June 11, 2009 6:38 AM
aduke1 * r24662 /ufoai/trunk/src/common/routing.c: * fixed a pathfinding bug. Not sure what it actually fixes...

* fixed the negative TU count issue - using actorMoveLength here was wrong...
Thursday, June 11, 2009 2:06 AM
tlh2000 * r24661 /ufoai/trunk/src/ (client/cl_le.c common/cmodel.c): * fixed the negative TU count issue - using actorMoveLength here was wrong anyway (using Grid_TUsUsed with the dir we get from the netchannel would be the correct way to reduce the TU bar step by step)

* tdodo comment added
Thursday, June 11, 2009 12:02 AM
geever * r24660 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * tdodo comment added

* extended the 'Negative TU costs while walking' error message
Wednesday, June 10, 2009 1:35 PM
tlh2000 * r24659 /ufoai/trunk/src/client/cl_le.c: * extended the 'Negative TU costs while walking' error message

* should fix some movement related bugs such as actors outside the world,...
Wednesday, June 10, 2009 1:32 PM
tlh2000 * r24658 /ufoai/trunk/src/ (client/cl_le.c game/g_ai.c game/g_ai_lua.c game/g_client.c):
* should fix some movement related bugs such as actors outside the world, invalid states after trying to move to an invalid grid location
* maybe it even has an impact on the negative TU costs while walking error (please check and report back)

* hopefully fixed two actors at the same grid field
Wednesday, June 10, 2009 1:13 PM
tlh2000 * r24657 /ufoai/trunk/src/game/g_ai.c: * hopefully fixed two actors at the same grid field

* assert => gi.error
Wednesday, June 10, 2009 1:00 PM
tlh2000 * r24656 /ufoai/trunk/src/game/g_ai.c: * assert => gi.error

* whitespaces * Cmd_ExecuteString => MN_ExecuteConfunc * removed buffer copy in...
Wednesday, June 10, 2009 12:56 PM
tlh2000 * r24655 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* whitespaces
* Cmd_ExecuteString => MN_ExecuteConfunc
* removed buffer copy in AIM_UpdateAircraftItemList

* remove extra enter
Wednesday, June 10, 2009 6:09 AM
geever * r24654 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * remove extra enter

--- End code ---

[attachment deleted by admin]

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version