(CANCELLED)
I have decided to do a complete redo of the maps compilation later.....
I will be away for 2 courses back to back until 18th June. Hence, apologies for no updates till then..... Next updates on 19th June 2009
(Pause)
Revision notes from 24654 to 24671 (See attached file or see below).
* fixed nodraw texture bug
Thursday, June 11, 2009 2:07 PM
tlh2000 * r24671 /ufoai/trunk/base/maps/b/ (laser.map missile.map): * fixed nodraw texture bug
* implemented todo about rs_building_laser
Thursday, June 11, 2009 2:05 PM
tlh2000 * r24670 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * implemented todo about rs_building_laser
* added laser defence script entries and extended B_GetBuildingTypeByBuildingID...
Thursday, June 11, 2009 2:04 PM
tlh2000 * r24669 /ufoai/trunk/ (3 files in 2 dirs): * added laser defence script entries and extended B_GetBuildingTypeByBuildingID to also handle the laser defence building type
* copy the base picture, too
Thursday, June 11, 2009 2:00 PM
tlh2000 * r24668 /ufoai/trunk/base/pics/base/laser.tga: * copy the base picture, too
* added copy of missile base building map for the laser building
Thursday, June 11, 2009 1:59 PM
tlh2000 * r24667 /ufoai/trunk/base/maps/b/laser.map: * added copy of missile base building map for the laser building
* second try for fixing the mapbug of report #2799817 (Can walk through walls) -...
Thursday, June 11, 2009 1:44 PM
tlh2000 * r24666 /ufoai/trunk/base/maps/bunker.map: * second try for fixing the mapbug of report #2799817 (Can walk through walls) - forgot to remove the actorclip in my first attempt
* fixed harvester map tile
Thursday, June 11, 2009 1:41 PM
tlh2000 * r24665 /ufoai/trunk/base/maps/farm/f_craft_ufo_harvester.map: * fixed harvester map tile
* should fix the mapbug of report #2799817 (Can walk through walls)
Thursday, June 11, 2009 1:35 PM
tlh2000 * r24664 /ufoai/trunk/base/maps/bunker.map: * should fix the mapbug of report #2799817 (Can walk through walls)
* patch #2804420 (update danish translation)
Thursday, June 11, 2009 1:23 PM
tlh2000 * r24663 /ufoai/trunk/src/po/ufoai-da.po: * patch #2804420 (update danish translation)
* fixed a pathfinding bug. Not sure what it actually fixes...
Thursday, June 11, 2009 6:38 AM
aduke1 * r24662 /ufoai/trunk/src/common/routing.c: * fixed a pathfinding bug. Not sure what it actually fixes...
* fixed the negative TU count issue - using actorMoveLength here was wrong...
Thursday, June 11, 2009 2:06 AM
tlh2000 * r24661 /ufoai/trunk/src/ (client/cl_le.c common/cmodel.c): * fixed the negative TU count issue - using actorMoveLength here was wrong anyway (using Grid_TUsUsed with the dir we get from the netchannel would be the correct way to reduce the TU bar step by step)
* tdodo comment added
Thursday, June 11, 2009 12:02 AM
geever * r24660 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * tdodo comment added
* extended the 'Negative TU costs while walking' error message
Wednesday, June 10, 2009 1:35 PM
tlh2000 * r24659 /ufoai/trunk/src/client/cl_le.c: * extended the 'Negative TU costs while walking' error message
* should fix some movement related bugs such as actors outside the world,...
Wednesday, June 10, 2009 1:32 PM
tlh2000 * r24658 /ufoai/trunk/src/ (client/cl_le.c game/g_ai.c game/g_ai_lua.c game/g_client.c):
* should fix some movement related bugs such as actors outside the world, invalid states after trying to move to an invalid grid location
* maybe it even has an impact on the negative TU costs while walking error (please check and report back)
* hopefully fixed two actors at the same grid field
Wednesday, June 10, 2009 1:13 PM
tlh2000 * r24657 /ufoai/trunk/src/game/g_ai.c: * hopefully fixed two actors at the same grid field
* assert => gi.error
Wednesday, June 10, 2009 1:00 PM
tlh2000 * r24656 /ufoai/trunk/src/game/g_ai.c: * assert => gi.error
* whitespaces * Cmd_ExecuteString => MN_ExecuteConfunc * removed buffer copy in...
Wednesday, June 10, 2009 12:56 PM
tlh2000 * r24655 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c:
* whitespaces
* Cmd_ExecuteString => MN_ExecuteConfunc
* removed buffer copy in AIM_UpdateAircraftItemList
* remove extra enter
Wednesday, June 10, 2009 6:09 AM
geever * r24654 /ufoai/trunk/src/client/campaign/cp_fightequip_callbacks.c: * remove extra enter
[attachment deleted by admin]