Technical support > Windows
Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only
odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24484 is compiled and has been is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24458)
Its is currently being uploaded to nakido now.
The file, when ready, will be at this:
UFOAI 2.3 R24484 Developer's Built
I will have an acknowledgement once this is done. =)
(Currently 100% Done) (3.56pm +8GMT)
DONE!
PS: Feedback in a new thread pls, if required. :p
Toodles!
odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24484 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of this version, R24484)
Its is currently being uploaded to nakido now. Estimate about another 2-3 hrs?
The file, ready, at this:
UFOAI 2.3 R24489 Developer's Built
I will have an acknowledgement once this is done. =)
(Currently 100% Done) (6.03pm +8GMT)
DONE!
PS: Feedback in a new thread pls, if required. :p
Toodles!
odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24496 is compiled and is being uploaded to nakido. (Last Complete Rebuilt of Maps as of R24484)
Its is currently being uploaded to nakido now. Estimate about another 1-2 hrs?
The file, when ready, will be at this:
UFOAI 2.3 R24489 Developer's Built
I will have an acknowledgement once this is done. =)
(Currently 100% Done) (1pm +8GMT)
DONE!
Try this version if u have the dark models issue, a fix has been attempted to try to resolve the dark models issue.
Revision notes:
(See attached PDF)
[attachment deleted by admin]
odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24498 is being compiled and will be uploaded to nakido. (Last Complete Rebuilt of Maps as of this version, R24498)
Its will be is being uploaded to nakido nowlater, as maps recompilation is still taking place.... will take some 2-3hrs. Then estimate about another 2 (unknown as of now) hrs for upload. (Now = already 3.40pm! This rebuilt of maps taking longer than usual).
The file, when ready, will be at this:
UFOAI 2.3 R24498 Developer's Built [No Links Yet]
I will have an acknowledgement once this is done. =)
(Currently 100% Done) (7pm +8GMT)
DONE!
Revision notes from 24496 to 24498
--- Quote ---* set initial value for combo to prevent segfault
Thursday, May 28, 2009 8:17 PM
Commit by RudolfoWood
r24498 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp:
* set initial value for combo to prevent segfault
Thursday, May 28, 2009 2:51 PM
Commit by tlh2000
r24497
/ufoai/data_source/maps/unfinished/small_village.map:
* added details
--- End quote ---
For earlier revision notes, refer to:
Last 100 revision notes for UFOAI 2.3 Development Phase (Or see attached file)
The above link was kudos to RudolfWood! He provided me with that handly link! :D
PS: Feedback in a new thread pls, if required. :p
[attachment deleted by admin]
odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24523 is being compiled and will be uploaded to nakido. (Last Complete Rebuilt of Maps as of R24498)
Its is being uploaded to nakido now and will take another 1-2 hrs. (Now = 5.29pm +8GMT).
The file, when ready, will be at this:
UFOAI 2.3 R24498 Developer's Built
I will have an acknowledgement once this is done. =)
(Currently 100% Done) (5.29pm +8GMT)
DONE!
Revision notes from 24498 to 24523 (See attached file or see below).
--- Quote ---* prevent more terror missions hapening in the same city at the same time
Monday, June 01, 2009 4:47 AM
geever * r24523 /ufoai/trunk/src/client/campaign/missions/cp_mission_terror.c: * prevent more terror missions hapening in the same city at the same time
* save (and load) installation idx which is attacked (fixes a segfault)
Monday, June 01, 2009 2:35 AM
geever * r24522 /ufoai/trunk/src/client/campaign/cp_campaign.c: * save (and load) installation idx which is attacked (fixes a segfault)
* update cvar:mn_installation_count if installation destroyed by ufo
Monday, June 01, 2009 1:34 AM
geever * r24521 /ufoai/trunk/src/client/campaign/ (cp_installation.c cp_installation_callbacks.c): * update cvar:mn_installation_count if installation destroyed by ufo
* Reinit buildinglist on one destroyed
Monday, June 01, 2009 12:27 AM
geever * r24520 /ufoai/trunk/src/client/campaign/cp_base_callbacks.c: * Reinit buildinglist on one destroyed
* updated blend source file for the soldier models
Sunday, May 31, 2009 2:41 PM
tlh2000 * r24519 /ufoai/data_source/models/characters/destructavator/ (soldier_male_armor.blend soldier_male_female_armor.blend): * updated blend source file for the soldier models
* file renamed
Sunday, May 31, 2009 6:15 AM
bayo-fr * r24518 /ufoai/trunk/base/ufos/ui/equip.ufo: * file renamed
* rename file with the name of the window
Sunday, May 31, 2009 6:15 AM
bayo-fr * r24517 /ufoai/trunk/base/ufos/ui/aircraft_equip.ufo: * rename file with the name of the window
* fix 2 unittests ("menu" dont exists, it is called "root")
Sunday, May 31, 2009 5:17 AM
bayo-fr * r24516 /ufoai/trunk/contrib/scripts/menu/unittest_condition.ufo: * fix 2 unittests ("menu" dont exists, it is called "root")
* fix rank of non-soldier employee
Sunday, May 31, 2009 5:12 AM
geever * r24515 /ufoai/trunk/src/client/campaign/cp_employee.c: * fix rank of non-soldier employee
* typo
Sunday, May 31, 2009 5:06 AM
bayo-fr * r24514 /ufoai/trunk/src/client/menu/m_condition.c: * typo
* add "elif" into ui script * if "..." { ... } elif "..." { ... } else { ... }
Sunday, May 31, 2009 5:02 AM
bayo-fr * r24513 /ufoai/trunk/ (4 files in 2 dirs):
* add "elif" into ui script
* if "..." { ... } elif "..." { ... } else { ... }
* ui fixes; cleanup
Sunday, May 31, 2009 4:43 AM
geever * r24512 /ufoai/trunk/ (4 files in 3 dirs): * ui fixes; cleanup
* feature: open/close Building preview window via checkbox
Sunday, May 31, 2009 4:11 AM
geever * r24511 /ufoai/trunk/base/ufos/ui/buildings.ufo: * feature: open/close Building preview window via checkbox
* feature: maximum number of building of the same type allowed per base
Sunday, May 31, 2009 3:36 AM
geever * r24510 /ufoai/trunk/ (4 files in 2 dirs): * feature: maximum number of building of the same type allowed per base
* moved sounds from data_source into trunk
Sunday, May 31, 2009 3:02 AM
tlh2000 * r24509 /ufoai/ (6 files in 2 dirs): * moved sounds from data_source into trunk
* wood break sound
Sunday, May 31, 2009 2:46 AM
tlh2000 * r24508 /ufoai/trunk/base/sound/misc/breakwood.wav: * wood break sound
* fixed sound filenames
Saturday, May 30, 2009 8:28 PM
tlh2000 * r24507 /ufoai/trunk/base/sound/misc/ (breakglass.wav breakmetal.wav glassbreak.wav metalbreak.wav): * fixed sound filenames
* details, levelflags, lights
Saturday, May 30, 2009 8:19 PM
tlh2000 * r24506 /ufoai/trunk/base/maps/england.map: * details, levelflags, lights
* fixed light entity definitions
Saturday, May 30, 2009 7:56 PM
tlh2000 * r24505 /ufoai/trunk/base/ufos/entities.ufo: * fixed light entity definitions
* added new map to mapdef
Saturday, May 30, 2009 6:03 PM
tlh2000 * r24504 /ufoai/trunk/base/ufos/maps.ufo: * added new map to mapdef
* moved map into trunk
Saturday, May 30, 2009 6:01 PM
tlh2000 * r24503 /ufoai/ (2 files in 2 dirs): * moved map into trunk
* details
Saturday, May 30, 2009 5:58 PM
tlh2000 * r24502 /ufoai/data_source/maps/unfinished/small_village.map: * details
* Download freetype-2.3.5-1-lib.zip, not the nonexistent version 2.3.6
Saturday, May 30, 2009 1:42 AM
btaxis * r24501 /ufoai/trunk/contrib/scripts/codeblocks.sh: * Download freetype-2.3.5-1-lib.zip, not the nonexistent version 2.3.6
* stairs + details
Saturday, May 30, 2009 1:08 AM
tlh2000 * r24500 /ufoai/data_source/maps/unfinished/small_village.map: * stairs + details
* blend source file for the soldier model
Saturday, May 30, 2009 12:20 AM
tlh2000 * r24499 /ufoai/data_source/models/characters/destructavator/ (. soldier_male_armor.blend): * blend source file for the soldier model
* set initial value for combo to prevent segfault
Thursday, May 28, 2009 8:17 PM
RudolfoWood * r24498 /ufoai/trunk/src/tools/radiant/radiant/sidebar/entityinspector.cpp: * set initial value for combo to prevent segfault
--- End quote ---
[attachment deleted by admin]
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