Technical support > Windows

Links for 2.3 Development Binaries - Full Builts & Incremental Builts Only

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odie:
A new DEBUG version, complete clean rebuilt in codeblocks, R24322 is compiled and is being uploaded to nakido.
(Last complete maps rebuilt as of this revision - R24322)

Its now uploaded being uploaded to nakido and ETA abt maybe 2-3 hrs before completion. (Started 2.11pm +8GMT today [Morning Updates])

The file's Ready yet, but when it is, it will be at this:
UFOAI 2.3 R24322 Developer's Built (No Links Yet)

I will have an acknowledgement once this is done. =)
DONE(As of 4.42pm, +8GMT)

Toodles!

odie:
Dear Folks,

I am back again!
Out for 2 days due to being very sick (nope, not the H1N1, though had fever and flu-like symptoms).

Just TSVNed the latest version - R24362, but do not expect any updates today..... its full of errors.

Logged a forum help already....... Meanwhile, please be patient. =)

For those interested in error, here's the code:

--- Code: ---
-------------- Build: windows_debug in game ---------------

Compiling: ..\..\src\game\g_ai.c
Compiling: ..\..\src\game\g_ai_lua.c
Compiling: ..\..\src\game\g_client.c
Compiling: ..\..\src\game\g_cmds.c
Compiling: ..\..\src\game\g_combat.c
Compiling: ..\..\src\game\g_func.c
Compiling: ..\..\src\game\g_main.c
Compiling: ..\..\src\game\g_phys.c
Compiling: ..\..\src\game\g_reaction.c
Compiling: ..\..\src\game\g_spawn.c
Compiling: ..\..\src\game\g_svcmds.c
Compiling: ..\..\src\game\g_trigger.c
Compiling: ..\..\src\game\g_utils.c
Compiling: ..\..\src\game\inv_shared.c
Compiling: ..\..\src\game\lua\lapi.c
Compiling: ..\..\src\game\lua\lauxlib.c
Compiling: ..\..\src\game\lua\lbaselib.c
Compiling: ..\..\src\game\lua\lcode.c
Compiling: ..\..\src\game\lua\ldblib.c
Compiling: ..\..\src\game\lua\ldebug.c
Compiling: ..\..\src\game\lua\ldo.c
Compiling: ..\..\src\game\lua\ldump.c
Compiling: ..\..\src\game\lua\lfunc.c
Compiling: ..\..\src\game\lua\lgc.c
Compiling: ..\..\src\game\lua\linit.c
Compiling: ..\..\src\game\lua\liolib.c
Compiling: ..\..\src\game\lua\llex.c
Compiling: ..\..\src\game\lua\lmathlib.c
Compiling: ..\..\src\game\lua\lmem.c
Compiling: ..\..\src\game\lua\loadlib.c
Compiling: ..\..\src\game\lua\lobject.c
Compiling: ..\..\src\game\lua\lopcodes.c
Compiling: ..\..\src\game\lua\loslib.c
Compiling: ..\..\src\game\lua\lparser.c
Compiling: ..\..\src\game\lua\lstate.c
Compiling: ..\..\src\game\lua\lstring.c
Compiling: ..\..\src\game\lua\lstrlib.c
Compiling: ..\..\src\game\lua\ltable.c
Compiling: ..\..\src\game\lua\ltablib.c
Compiling: ..\..\src\game\lua\ltm.c
Compiling: ..\..\src\game\lua\lua.c
Compiling: ..\..\src\game\lua\lundump.c
Compiling: ..\..\src\game\lua\lvm.c
Compiling: ..\..\src\game\lua\lzio.c
Compiling: ..\..\src\game\lua\print.c
Compiling: ..\..\src\game\q_shared.c
Compiling: ..\..\src\shared\infostring.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Linking dynamic library: ..\..\base\game.dll
Output size is 1.60 MB

-------------- Build: windows_debug in ufo2map ---------------

Compiling: ..\..\src\common\files.c
Compiling: ..\..\src\common\ioapi.c
Compiling: ..\..\src\common\mem.c
Compiling: ..\..\src\common\routing.c
Compiling: ..\..\src\common\tracing.c
Compiling: ..\..\src\common\unzip.c
Compiling: ..\..\src\ports\windows\win_shared.c
Compiling: ..\..\src\shared\byte.c
Compiling: ..\..\src\shared\entitiesdef.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Compiling: ..\..\src\tools\ufo2map\brushbsp.c
Compiling: ..\..\src\tools\ufo2map\bsp.c
Compiling: ..\..\src\tools\ufo2map\check\check.c
Compiling: ..\..\src\tools\ufo2map\check\checkentities.c
Compiling: ..\..\src\tools\ufo2map\check\checklib.c
Compiling: ..\..\src\tools\ufo2map\common\aselib.c
Compiling: ..\..\src\tools\ufo2map\common\bspfile.c
Compiling: ..\..\src\tools\ufo2map\common\imagelib.c
Compiling: ..\..\src\tools\ufo2map\common\polylib.c
Compiling: ..\..\src\tools\ufo2map\common\scriplib.c
Compiling: ..\..\src\tools\ufo2map\common\trace.c
Compiling: ..\..\src\tools\ufo2map\csg.c
Compiling: ..\..\src\tools\ufo2map\faces.c
Compiling: ..\..\src\tools\ufo2map\levels.c
Compiling: ..\..\src\tools\ufo2map\lighting.c
Compiling: ..\..\src\tools\ufo2map\lightmap.c
Compiling: ..\..\src\tools\ufo2map\map.c
Compiling: ..\..\src\tools\ufo2map\patches.c
Compiling: ..\..\src\tools\ufo2map\portals.c
Compiling: ..\..\src\tools\ufo2map\routing.c
Compiling: ..\..\src\tools\ufo2map\textures.c
Compiling: ..\..\src\tools\ufo2map\threads.c
Compiling: ..\..\src\tools\ufo2map\tree.c
In file included from c:/development/Codeblocks/mingw/include/jpeglib.h:28,
                 from C:\SVN Update\src\tools\ufo2map\/common/imagelib.h:31,
                 from C:\SVN Update\src\tools\ufo2map\/bsp.h:36,
                 from C:\SVN Update\src\tools\ufo2map\threads.c:25:
c:/development/Codeblocks/mingw/include/jconfig.h:25:1: warning: "HAVE_STDLIB_H" redefined
In file included from c:/development/Codeblocks/mingw/include/SDL/SDL_stdinc.h:28,
                 from c:/development/Codeblocks/mingw/include/SDL/SDL_thread.h:31,
                 from C:\SVN Update\src\tools\ufo2map\threads.c:23:
c:/development/Codeblocks/mingw/include/SDL/SDL_config.h:67:1: warning: this is the location of the previous definition
Compiling: ..\..\src\tools\ufo2map\ufo2map.c
Compiling: ..\..\src\tools\ufo2map\writebsp.c
Linking console executable: ..\..\ufo2map.exe
Output size is 2.19 MB

-------------- Build: windows_debug in ufo_ded ---------------

Compiling: ..\..\src\common\cmd.c
Compiling: ..\..\src\common\cmodel.c
Compiling: ..\..\src\common\common.c
Compiling: ..\..\src\common\cvar.c
Compiling: ..\..\src\common\dbuffer.c
Compiling: ..\..\src\common\files.c
Compiling: ..\..\src\common\http.c
Compiling: ..\..\src\common\ioapi.c
Compiling: ..\..\src\common\md4.c
Compiling: ..\..\src\common\mem.c
Compiling: ..\..\src\common\msg.c
Compiling: ..\..\src\common\net.c
Compiling: ..\..\src\common\netpack.c
Compiling: ..\..\src\common\pqueue.c
Compiling: ..\..\src\common\routing.c
Compiling: ..\..\src\common\scripts.c
Compiling: ..\..\src\common\tracing.c
Compiling: ..\..\src\common\unzip.c
Compiling: ..\..\src\game\inv_shared.c
Compiling: ..\..\src\game\q_shared.c
Compiling: ..\..\src\ports\windows\ufo.rc
Compiling: ..\..\src\ports\windows\win_console.c
Compiling: ..\..\src\ports\windows\win_main.c
Compiling: ..\..\src\ports\windows\win_shared.c
Compiling: ..\..\src\server\sv_ccmds.c
Compiling: ..\..\src\server\sv_clientstub.c
Compiling: ..\..\src\server\sv_game.c
Compiling: ..\..\src\server\sv_init.c
Compiling: ..\..\src\server\sv_main.c
Compiling: ..\..\src\server\sv_send.c
Compiling: ..\..\src\server\sv_user.c
Compiling: ..\..\src\server\sv_world.c
Compiling: ..\..\src\shared\byte.c
Compiling: ..\..\src\shared\infostring.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\parse.c
Compiling: ..\..\src\shared\shared.c
Linking executable: ..\..\ufo_ded.exe
Output size is 1.58 MB

-------------- Build: windows_debug in ufo ---------------

Compiling: ..\..\src\client\campaign\cp_aircraft.c
Compiling: ..\..\src\client\campaign\cp_aircraft_callbacks.c
Compiling: ..\..\src\client\campaign\cp_airfight.c
Compiling: ..\..\src\client\campaign\cp_alien_interest.c
Compiling: ..\..\src\client\campaign\cp_alienbase.c
Compiling: ..\..\src\client\campaign\cp_aliencont.c
Compiling: ..\..\src\client\campaign\cp_aliencont_callbacks.c
Compiling: ..\..\src\client\campaign\cp_base.c
Compiling: ..\..\src\client\campaign\cp_base_callbacks.c
Compiling: ..\..\src\client\campaign\cp_campaign.c
Compiling: ..\..\src\client\campaign\cp_employee.c
Compiling: ..\..\src\client\campaign\cp_employee_callbacks.c
Compiling: ..\..\src\client\campaign\cp_event.c
Compiling: ..\..\src\client\campaign\cp_fightequip_callbacks.c
Compiling: ..\..\src\client\campaign\cp_hospital.c
Compiling: ..\..\src\client\campaign\cp_hospital_callbacks.c
Compiling: ..\..\src\client\campaign\cp_installation.c
Compiling: ..\..\src\client\campaign\cp_installation_callbacks.c
Compiling: ..\..\src\client\campaign\cp_map.c
Compiling: ..\..\src\client\campaign\cp_mapfightequip.c
Compiling: ..\..\src\client\campaign\cp_market.c
Compiling: ..\..\src\client\campaign\cp_market_callbacks.c
Compiling: ..\..\src\client\campaign\cp_messageoptions.c
Compiling: ..\..\src\client\campaign\cp_messageoptions_callbacks.c
Compiling: ..\..\src\client\campaign\cp_messages.c
Compiling: ..\..\src\client\campaign\cp_mission_triggers.c
Compiling: ..\..\src\client\campaign\cp_missions.c
Compiling: ..\..\src\client\campaign\cp_nation.c
Compiling: ..\..\src\client\campaign\cp_nations.c
Compiling: ..\..\src\client\campaign\cp_parse.c
Compiling: ..\..\src\client\campaign\cp_popup.c
Compiling: ..\..\src\client\campaign\cp_produce.c
Compiling: ..\..\src\client\campaign\cp_produce_callbacks.c
Compiling: ..\..\src\client\campaign\cp_radar.c
Compiling: ..\..\src\client\campaign\cp_rank.c
Compiling: ..\..\src\client\campaign\cp_research.c
Compiling: ..\..\src\client\campaign\cp_research_callbacks.c
Compiling: ..\..\src\client\campaign\cp_save.c
Compiling: ..\..\src\client\campaign\cp_team.c
Compiling: ..\..\src\client\campaign\cp_team_callbacks.c
Compiling: ..\..\src\client\campaign\cp_time.c
Compiling: ..\..\src\client\campaign\cp_transfer.c
Compiling: ..\..\src\client\campaign\cp_transfer_callbacks.c
Compiling: ..\..\src\client\campaign\cp_ufo.c
Compiling: ..\..\src\client\campaign\cp_ufopedia.c
Compiling: ..\..\src\client\campaign\cp_uforecovery.c
Compiling: ..\..\src\client\campaign\cp_uforecovery_callbacks.c
Compiling: ..\..\src\client\campaign\cp_xvi.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_baseattack.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_buildbase.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_harvest.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_intercept.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_recon.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_supply.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_terror.c
Compiling: ..\..\src\client\campaign\missions\cp_mission_xvi.c
Compiling: ..\..\src\client\cl_actor.c
Compiling: ..\..\src\client\cl_cinematic.c
Compiling: ..\..\src\client\cl_cinematic_ogm.c
Compiling: ..\..\src\client\cl_cinematic_roq.c
C:\SVN Update\src\client\cl_cinematic_ogm.c:30:18: xvid.h: No such file or directory
C:\SVN Update\src\client\cl_cinematic_ogm.c:33:27: theora/theora.h: No such file or directory
C:\SVN Update\src\client\cl_cinematic_ogm.c:66: error: syntax error before "xvid_dec_stats_t"
C:\SVN Update\src\client\cl_cinematic_ogm.c:66: warning: no semicolon at end of struct or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: error: syntax error before "th_info"
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: warning: type defaults to `int' in declaration of `th_info'
C:\SVN Update\src\client\cl_cinematic_ogm.c:71: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: error: syntax error before "th_comment"
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: warning: type defaults to `int' in declaration of `th_comment'
C:\SVN Update\src\client\cl_cinematic_ogm.c:72: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: error: syntax error before "th_state"
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: warning: type defaults to `int' in declaration of `th_state'
C:\SVN Update\src\client\cl_cinematic_ogm.c:73: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: error: syntax error before "th_yuvbuffer"
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: warning: type defaults to `int' in declaration of `th_yuvbuffer'
C:\SVN Update\src\client\cl_cinematic_ogm.c:75: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: error: syntax error before '}' token
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: warning: type defaults to `int' in declaration of `ogmCinematic_t'
C:\SVN Update\src\client\cl_cinematic_ogm.c:85: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: error: syntax error before "ogmCin"
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: warning: type defaults to `int' in declaration of `ogmCin'
C:\SVN Update\src\client\cl_cinematic_ogm.c:87: warning: data definition has no type or storage class
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Init':
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: `xvid_gbl_init_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: (Each undeclared identifier is reported only once
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: for each function it appears in.)
C:\SVN Update\src\client\cl_cinematic_ogm.c:99: error: syntax error before "xvid_gbl_init"
C:\SVN Update\src\client\cl_cinematic_ogm.c:100: error: `xvid_dec_create_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:103: error: `xvid_gbl_init' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:104: error: `xvid_dec_create' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:107: error: `XVID_VERSION' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:112: warning: implicit declaration of function `xvid_global'
C:\SVN Update\src\client\cl_cinematic_ogm.c:121: warning: implicit declaration of function `xvid_decore'
C:\SVN Update\src\client\cl_cinematic_ogm.c:121: error: `XVID_DEC_CREATE' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:123: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Decode':
C:\SVN Update\src\client\cl_cinematic_ogm.c:132: error: `xvid_dec_frame_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:132: error: syntax error before "xvid_dec_frame"
C:\SVN Update\src\client\cl_cinematic_ogm.c:135: error: `xvid_dec_frame' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:136: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:136: error: `xvid_dec_stats_t' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:139: error: `XVID_VERSION' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:140: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:143: error: `XVID_LOWDELAY' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:150: error: request for member `outputBuffer' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:151: error: request for member `outputWidht' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:152: error: request for member `outputBuffer' in something not a structure or union
Compiling: ..\..\src\client\cl_console.c
C:\SVN Update\src\client\cl_cinematic_ogm.c:153: error: `XVID_CSP_NULL' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:155: error: `XVID_CSP_RGBA' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: `XVID_DEC_DECODE' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c:157: error: request for member `xvidDecodeStats' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_XVID_Shutdown':
C:\SVN Update\src\client\cl_cinematic_ogm.c:166: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:167: error: request for member `xvidDecodeHandle' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:167: error: `XVID_DEC_DESTROY' undeclared (first use in this function)
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadBlockToSync':
C:\SVN Update\src\client\cl_cinematic_ogm.c:180: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:180: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:181: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:182: error: request for member `ogmFile' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:183: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadPagesToStream':
C:\SVN Update\src\client\cl_cinematic_ogm.c:203: error: request for member `oy' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:206: error: request for member `os_audio' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:207: error: request for member `os_audio' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:210: error: request for member `os_video' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:211: error: request for member `os_video' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c: In function `CIN_OGM_LoadAudioFrame':
C:\SVN Update\src\client\cl_cinematic_ogm.c:246: error: request for member `vd' in something not a structure or union
C:\SVN Update\src\client\cl_cinematic_ogm.c:248: error: request for member `currentTime' in something not a structure or union
Compiling: ..\..\src\client\cl_game.c
Process terminated with status 1 (0 minutes, 44 seconds)
50 errors, 17 warnings
 
Process terminated with status 0 (0 minutes, 44 seconds)
50 errors, 17 warnings

--- End code ---

Link for the current discussion i opened

fantasy29:
haha hello Odi!

Hope you will get ok, because N1H1 is sick thing! This mean DEAD stuffs.

I hope you will get one clean-nobuged version of UFOAI.

Have a nice medics.

PS.: And dont jump around anymore man. You will get more sicker. hahha





odie:

--- Quote from: fantasy29 on May 09, 2009, 11:24:17 am ---haha hello Odi!

Hope you will get ok, because N1H1 is sick thing! This mean DEAD stuffs.

I hope you will get one clean-nobuged version of UFOAI.

Have a nice medics.

PS.: And dont jump around anymore man. You will get more sicker. hahha


--- End quote ---

Hi fantasy29,

Thanks for concerns. :) I am sure everyone on the team and those outside the team (i am not part of the official development team, just like u - a fan who helps to compile dev revisions)..... are working hard at getting the current hiccups resolved. :)

Will rest well de. In fact, i am almost completely healed after resting a full 3 days. :P And PS: I do jump....as Odie (note the spelling) loves jumping as he's super uber hyper. lol.

Meanwhile, are u able to help anywhere with the team's needs? Check out the "What u can do to help" forum. :)

PS: This thread is meant to be kept cleanly as possible for download links onli. :) U can PM (Private msg) me or open an offtopic thread for discussions on H1N1. :D

Cheers!

odie:
Dear Folks,

I am sorry that I have not been able to upload new binaries as of even today since the 4th may..... trying to resolve some CB major issues......

Meanwhile, the latest binaries for me is still at:
UFO AI 2.3 Development R24322

You may wanna patch it with Muton's patch at moment to get it going at:
[/url=http://ufoai.ninex.info/forum/index.php?topic=2830.msg25978#msg25978]Muton's current patch[/url]

Wish me luck in getting this CB issue done! :D

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