I have to say I am impressed! A BIG thank you to all who have put in there time on this!
I am left wanting more, and have seen that more is coming with 2.3, Correct? Is there a change log for the differences in 2.2 and 2.3
I have lots of Feedback, I've seen some of it already talked about... I did search, soume *I found some I didn't.
Map bug [corrupt_city 04d]
This map is my favourite!! I love Alien ships and this one is huge! The Problem was reported last may and I downloaded my build a week ago.
Link to newest thread I found
http://ufoai.ninex.info/forum/index.php?topic=2594.0I understand this will be fixed in 2.3... So no big deal as the map is still playable.
Looking for info, Searched "Alien Base" "Base Mission"
Does 2.2 have alien bases? (I played the standers difficulty and never came across one.) If not are there plans for them in 2.3?
Searched "TFTD" "water missions"
I liked TFTD!
Any plans for TFTD like content? special craft that takes off from normal bases but made to go under water to recover downed UFOs or under water Alien Bases... Diveing suits/armor, energy or torpedo like weapons a must! (no need to provide feedback just an answer to the initial question is fine.)
"clothing colours" "User Submitted skins"
Is there a way I can get a template or directions on making and submitting skins for troops and ships?
"Plasma Blaster"
The noise is horrible! its way to long and scratchy/staticy<not a word I know...)
I'm half tempted figure out how to replace it with the sound of cats mating... (much less annoying IMO)
"Duel wield" (I like beating dead horses)
Found a few posts on this and Haven't agreed much.... I some times shoot guns IRL, and have done the "duel pistols" just for the heck of it...
Sure its less accurate, but you can unload about 20 45cal rounds in seconds and It does more damage at 50 feet to clay pots then the same time spent shooting 6 7.62 rounds at 60 feet to same type of target.
I think only a slight accuracy drop and a slight range drop when using both at the same time... BUT you get yo use more rounds in and of obviously mote TU (ie: lead in the air is good!) I don't have my hopes up... Hevy weapons are fine...
Related to base missions.... Can our bases be invaded? If not any 2.3 Plans for it?
Please Be aware I had a lot of questions and searched for most all the answers for them these are the ones left unanswered.
Thanks for the great game
Godmonkey
PS: I went to preview my post WTF is up with the white text on retna burning yellow backround? (Didn't bother to look it over much beacuse of that.)