Technical support > Mac

Log of an attempt to compile a universal binary for 10.5.6 for 2.3-dev (trunk)

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keybounce:
As far as I know I have a completely clean install.

Current issue:
ERROR: CM_AddMapTile: wilderness has wrong version number (76 should be 77)

This on an update to 23601. Updating again to 23603, and :


Kleiman-ibook:trunk michael$ svn up
U    src/client/cl_menu.c
U    src/client/renderer/r_main.c
U    src/client/cl_joystick.c
Updated to revision 23603.
Kleiman-ibook:trunk michael$ make ufo2map
make: `ufo2map' is up to date.
Kleiman-ibook:trunk michael$

Somewhere a dependency got missed; the map compiler needs to be recompiled with a new version, and all the maps need to be redone with the new compiler.

I will blow it all away, and try again.

keybounce:
Trying to compile bunker.map was aborted after more than an hour!
Trying wilderness.map next ...

AHH:

Doing "make maps" passes a few extra options. In particular, extra light sources.

Any reason that the lighting is not the default? Or why the extra light isn't the default?

keybounce:

--- Quote from: Mattn on March 17, 2009, 08:49:51 am ---did you already try to compile the maps yourself? or only via map-get script? if not, please try to compile one map yourself: ./ufo2map maps/africa

if you still have problems, please also deactivate the glsl shaders - type r_programs 0 to the game console

still no luck? type r_checkerror 1 (or was is r_error 1?!)
--- End quote ---
Alright, how do you bring up the console? I thought it was "esc", but that's just cycling the tips of the day.

Latest compile (after blowing away everything)
 2186  svn up
 2188  ./configure --disable-uforadiant  --enable-universal
 2189  make lang
 2190  make
 2192  contrib/scripts/map-get upgrade
 2193  touch base/maps/bunker.map
 2194  make maps
 2197  ./ufo2map maps/wilderness.map
 2198  ./ufo2map maps/bunker.map
 2203  make macinstaller
 2204  open /Users/michael/development/ufoai/trunk/src/ports/macosx/installer/ufoai-2.3-dev-macosx-universal.dmg

Version 23603

What happens: As soon as the map loads, the game exits. Not crashing this time, just exiting with error code 1.

Log:
----- network initialization -------
libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3 initialized.
------ server initialization -------
----- console initialization -------
Console initialized.
------- video initialization -------
SDL version: 1.2.13
I: desktop depth: 32bpp
I: video memory: 0
I: video driver: Quartz
I: setting mode 5: 960x720 (fullscreen: no)
I: set swap control to 0
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9550 OpenGL Engine
GL_VERSION: 2.0 ATI-1.5.36
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_EXT_compiled_vertex_array GL_EXT_framebuffer_object GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
max texture units: 8
max texture size: detected 2048
R_LoadProgram: 'default' loaded.
R_LoadProgram: 'warp' loaded.
SDL_ttf version 2.0.9 - we need at least 2.0.7
------- sound initialization -------
SDL_mixer version: 1.2.8
... audio rate: 44100
... audio channels: 2
... driver: 'coreaudio'
... channels to mix sounds: 8
------- input initialization -------
0 possible joysticks
no joystick found.
----------- parse scripts ----------
Shared Client/Server Info loaded
...110 items parsed
... 32 damage types parsed
... 67 map definitions parsed
... 29 equipment definitions parsed
... 10 inventory definitions parsed
... 22 team definitions parsed
music change to van_theme (from PsymongN3)
S_Music_Start: Playing music: 'music/van_theme'
R_RegisterModelShort: Could not find: 'weapons/autocannon/autocannon'
CL_LanguageInit: language settings are stored in configuration: en
...using language: en_US.UTF-8
SDL_ttf version 2.0.9 - we need at least 2.0.7
...registering 10 fonts
126 static models loaded
====== UFO Initialized ======

Switch grab input off
Change gametype to 'Skirmish mode'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
------- Loading game.dylib -------
LoadLibrary (./base/game.dylib)
==== InitGame ====
Map:wilderness  Offset:(0, 0, 0)
wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Shifted wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Tile bounds: (128, 118, 0) to (193, 197, 7)
Source bounds: (128, 118, 0) to (193, 197, 7)
Done copying data.
Wrote keys.cfg


[attachment deleted by admin]

keybounce:

--- Quote from: Mattn on March 17, 2009, 08:49:51 am ---did you already try to compile the maps yourself? or only via map-get script? if not, please try to compile one map yourself: ./ufo2map maps/africa

if you still have problems, please also deactivate the glsl shaders - type r_programs 0 to the game console

still no luck? type r_checkerror 1 (or was is r_error 1?!)
--- End quote ---
Ah -- Backtick brings up the console.

Console does not support "paste" -- apple-V does not paste " r_programs 0" in. Gotta type by hand :-)

Ok, r_programs and r_checkerror set (0 and 1).

Trying a skirmish ...
And it crashes again.

----- network initialization -------
libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3 initialized.
------ server initialization -------
----- console initialization -------
Console initialized.
------- video initialization -------
SDL version: 1.2.13
I: desktop depth: 32bpp
I: video memory: 0
I: video driver: Quartz
I: setting mode 5: 960x720 (fullscreen: no)
I: set swap control to 0
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9550 OpenGL Engine
GL_VERSION: 2.0 ATI-1.5.36
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_EXT_compiled_vertex_array GL_EXT_framebuffer_object GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
max texture units: 8
max texture size: detected 2048
R_LoadProgram: 'default' loaded.
R_LoadProgram: 'warp' loaded.
SDL_ttf version 2.0.9 - we need at least 2.0.7
------- sound initialization -------
SDL_mixer version: 1.2.8
... audio rate: 44100
... audio channels: 2
... driver: 'coreaudio'
... channels to mix sounds: 8
------- input initialization -------
0 possible joysticks
no joystick found.
----------- parse scripts ----------
Shared Client/Server Info loaded
...110 items parsed
... 32 damage types parsed
... 67 map definitions parsed
... 29 equipment definitions parsed
... 10 inventory definitions parsed
... 22 team definitions parsed
music change to van_theme (from PsymongN3)
S_Music_Start: Playing music: 'music/van_theme'
R_RegisterModelShort: Could not find: 'weapons/autocannon/autocannon'
CL_LanguageInit: language settings are stored in configuration: en
...using language: en_US.UTF-8
SDL_ttf version 2.0.9 - we need at least 2.0.7
...registering 10 fonts
126 static models loaded
====== UFO Initialized ======

Switch grab input off
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
Unknown command "mn_textupdated" - wasn't sent to server
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
music change to van_theme (from van_theme)
r
Unknown command "r" - wasn't sent to server
`
Unknown command "`" - wasn't sent to server
vvvv
Unknown command "vvvv" - wasn't sent to server
cv
Unknown command "cv" - wasn't sent to server
r_program
Unknown command "r_program" - wasn't sent to server
r_programs
"r_programs" is "1"
r_programs 0
r_error
Unknown command "r_error" - wasn't sent to server
r_chkerror
Unknown command "r_chkerror" - wasn't sent to server
r_checkerror
"r_checkerror" is "0"
r_checkerror 1
Change gametype to 'Skirmish mode'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
------- Loading game.dylib -------
LoadLibrary (./base/game.dylib)
==== InitGame ====
Map:wilderness  Offset:(0, 0, 0)
wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Shifted wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Tile bounds: (128, 118, 0) to (193, 197, 7)
Source bounds: (128, 118, 0) to (193, 197, 7)
Done copying data.
Wrote keys.cfg

keybounce:
Here's a full backtrace.

Kleiman-ibook:trunk michael$ gdb ufo
GNU gdb 6.3.50-20050815 (Apple version gdb-962) (Sat Jul 26 08:17:57 UTC 2008)
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty" for details.
This GDB was configured as "powerpc-apple-darwin"...Reading symbols for shared libraries .................... done

(gdb) run
Starting program: /Users/michael/development/ufoai/trunk/ufo
Reading symbols for shared libraries +++++++++++++++++++.............................................................................. done
Reading symbols for shared libraries . done

---- filesystem initialization -----
Adding game dir: /usr/local/lib/ufoai/base
Adding game dir: /usr/local/share/ufoai/base
Adding game dir: ./base
Added packfile ./base/0base.pk3 (16 files)
Added packfile ./base/0maps.pk3 (390 files)
Added packfile ./base/0materials.pk3 (33 files)
Added packfile ./base/0media.pk3 (10 files)
Added packfile ./base/0models.pk3 (1444 files)
Added packfile ./base/0music.pk3 (40 files)
Added packfile ./base/0pics.pk3 (2035 files)
Added packfile ./base/0snd.pk3 (177 files)
Added packfile ./base/0ufos.pk3 (90 files)
Adding game dir: /Users/michael/.ufoai/2.3-dev/base
using /Users/michael/.ufoai/2.3-dev/base for writing
executing default.cfg
executing config.cfg
executing keys.cfg

----- network initialization -------
libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3 initialized.

------ server initialization -------
added 7 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
SDL version: 1.2.13
I: desktop depth: 32bpp
I: video memory: 0
I: video driver: Quartz
I: setting mode 5: 960x720 (fullscreen: no)
I: set swap control to 0
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9550 OpenGL Engine
GL_VERSION: 2.0 ATI-1.5.36
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_EXT_compiled_vertex_array GL_EXT_framebuffer_object GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
max texture units: 8
max texture size: detected 2048
R_LoadProgram: 'default' loaded.
R_LoadProgram: 'warp' loaded.
SDL_ttf version 2.0.9 - we need at least 2.0.7

------- sound initialization -------
SDL_mixer version: 1.2.8
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
Reading symbols for shared libraries . done
... audio rate: 44100
... audio channels: 2
... driver: 'coreaudio'
... channels to mix sounds: 8
Reading symbols for shared libraries warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/vorbisfile.o" - no debug information available for "vorbisfile.c".

.warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/mdct.o" - no debug information available for "mdct.c".

...

warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/bitrate.o" - no debug information available for "bitrate.c".

.. done
Reading symbols for shared libraries warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/vorbisfile.o" - no debug information available for "vorbisfile.c".

.warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/mdct.o" - no debug information available for "mdct.c".

...

warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/bitrate.o" - no debug information available for "bitrate.c".

.. done
Reading symbols for shared libraries warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/vorbisfile.o" - no debug information available for "vorbisfile.c".

.warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/mdct.o" - no debug information available for "mdct.c".

...

warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/bitrate.o" - no debug information available for "bitrate.c".

.. done

------- input initialization -------
Reading symbols for shared libraries . done
0 possible joysticks
no joystick found.

----------- parse scripts ----------
Shared Client/Server Info loaded
...110 items parsed
... 32 damage types parsed
... 67 map definitions parsed
... 29 equipment definitions parsed
... 10 inventory definitions parsed
... 22 team definitions parsed
music change to van_theme (from PsymongN3)
executing autoexec.cfg
"version" is "UFO: Alien Invasion 2.3-dev Unknown Mar 19 2009 MacOSX DEBUG"
Reading symbols for shared libraries warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/vorbisfile.o" - no debug information available for "vorbisfile.c".

.warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/mdct.o" - no debug information available for "mdct.c".

...

warning: Could not find object file "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_audio_libvorbis/work/libvorbis-1.2.0/lib/.libs/bitrate.o" - no debug information available for "bitrate.c".

.. done
S_Music_Start: Playing music: 'music/van_theme'
R_RegisterModelShort: Could not find: 'weapons/autocannon/autocannon'
CL_LanguageInit: language settings are stored in configuration: en
...using language: en_US.UTF-8
SDL_ttf version 2.0.9 - we need at least 2.0.7
...registering 10 fonts
126 static models loaded
====== UFO Initialized ======

Switch grab input off
Reading symbols for shared libraries .. done
Reading symbols for shared libraries . done
Change gametype to 'Skirmish mode'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
------- Loading game.dylib -------
Reading symbols for shared libraries . done
LoadLibrary (./base/game.dylib)
==== InitGame ====
Map:wilderness  Offset:(0, 0, 0)
wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Shifted wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Tile bounds: (128, 118, 0) to (193, 197, 7)
Source bounds: (128, 118, 0) to (193, 197, 7)
Done copying data.

Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_INVALID_ADDRESS at address: 0x3964f02c
0x001473cc in TR_TestBoxInBrush (trace_data=0xbfffa3bc, brush=0x1062e7bc) at src/common/tracing.c:800
800         plane = side->plane;
(gdb) bt
#0  0x001473cc in TR_TestBoxInBrush (trace_data=0xbfffa3bc, brush=0x1062e7bc) at src/common/tracing.c:800
#1  0x001479a4 in TR_TestInLeaf (trace_data=0xbfffa3bc, leafnum=11) at src/common/tracing.c:900
#2  0x00148694 in TR_BoxTrace (tile=0x5bfbf54, start=0xbfffba10, end=0xbfffba10, mins=0xbfffb9f8, maxs=0xbfffba04, headnode=0, brushmask=-1, brushreject=0, fraction=2) at src/common/tracing.c:1106
#3  0x00148fa4 in TR_TileBoxTrace (myTile=0x5bfbf54, start=0xbfffba10, end=0xbfffba10, mins=0xbfffb9f8, maxs=0xbfffba04, levelmask=511, brushmask=-1, brushreject=0, fraction=2) at src/common/tracing.c:1238
#4  0x00149760 in TR_CompleteBoxTrace (start=0xbfffba10, end=0xbfffba10, mins=0xbfffb9f8, maxs=0xbfffba04, levelmask=511, brushmask=-1, brushreject=0) at src/common/tracing.c:1321
#5  0x0011c7f8 in CM_EntCompleteBoxTrace (start=0xbfffba10, end=0xbfffba10, mins=0xbfffb9f8, maxs=0xbfffba04, levelmask=511, brushmask=-1, brushreject=0) at src/common/cmodel.c:710
#6  0x0014a5cc in RT_GetMapSize (map_min=0x4431014, map_max=0x4431008) at src/common/routing.c:177
#7  0x0011dd2c in CMod_LoadRouting (name=0xbfffbde0 "wilderness", l=0xbfffbce8, sX=0, sY=0, sZ=0) at src/common/cmodel.c:884
#8  0x0011e904 in CM_AddMapTile (name=0xbfffbde0 "wilderness", day=qtrue, sX=0, sY=0, sZ=0 '\0') at src/common/cmodel.c:1076
#9  0x0011f488 in CM_LoadMap (tiles=0xbfffbf9a "", day=qtrue, pos=0x0, mapchecksum=0xbfffbed0) at src/common/cmodel.c:1227
#10 0x00156e1c in SV_SpawnServer (day=qtrue, server=0xbfffbf90 "wilderness", param=0x0) at src/server/sv_init.c:1111
#11 0x00157450 in SV_Map (day=qtrue, levelstring=0xbfffbf90 "wilderness", assembly=0x0) at src/server/sv_init.c:1224
#12 0x00151024 in SV_Map_f () at src/server/sv_ccmds.c:187
#13 0x00116168 in Cmd_ExecuteString (text=0xbffff254 "map day wilderness ") at src/common/cmd.c:912
#14 0x0011465c in Cbuf_Execute () at src/common/cmd.c:229
#15 0x000362f8 in CL_SendCommand () at src/client/cl_main.c:931
#16 0x00036b64 in CL_Frame (now=280893, data=0x0) at src/client/cl_main.c:1111
#17 0x00127974 in tick_timer (now=280893, data=0x183a0c1c) at src/common/common.c:1084
#18 0x00127d98 in Qcommon_Frame () at src/common/common.c:1165
#19 0x0019bcc8 in main (argc=1, argv=0xbffff8ac) at src/ports/macosx/osx_main.m:142
(gdb)


Map was compiled locally as
 2022  ./ufo2map maps/wilderness.map
without a "make pk3" afterwards.

(However, the version of the map used before that, and in the .pk3, was from map-get and was flagged as the wrong version -- so I think the right file got used.)

Version 23615

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