How can I disable the signal handler for ufo-ai so that the macintosh can actually give the full stack backtrace?
Change gametype to 'Skirmish mode'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
Could not find rank 'rifleman'
------- Loading game.dylib -------
LoadLibrary (./base/game.dylib)
==== InitGame ====
Map:wilderness Offset:(0, 0, 0)
wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Shifted wpMins:(128, 118, 0) wpMaxs:(193, 197, 7)
Tile bounds: (128, 118, 0) to (193, 197, 7)
Source bounds: (128, 118, 0) to (193, 197, 7)
Done copying data.
0 ufo 0x0019b780 Sys_Mkdir + 180
1 ufo 0x0019b7f8 Sys_Mkdir + 300
2 libSystem.B.dylib 0x92f3399c _sigtramp + 68
Wrote keys.cfg
Error: Received signal 11.
That's not very informative.
All I could find was:
Kleiman-ibook:src michael$ egrep signal */*.c
common/net.c:# include <signal.h>
common/net.c: signal(SIGPIPE, SIG_IGN);