General > User modifications
[UFO:AI v2.2.1 MOD] Weapons Mk. II
Valis:
--- Quote ---Woo..
I'm ahead, I'm a man
I'm the first mammal to wear pants, yeah
I'm at peace with my lust
I can kill 'cause in God I trust, yeah
It's evolution, baby
[...]Do The Evolution - Pearl Jam
--- End quote ---
My first MOD for the game. I decided to do something for those who can not[or just do not want to] compile the unstable dev version. This is a fan MOD and has nothing to do with plans/changes of the developer team. The dev team can but DOES NOT have to incorporate these changes into the main game as some changes are obviously unbalanced or just stupid ;). Use this mod at your own risk, usually there is no support for modified programs as no quality can be assured.
Install info: The attached file should be unzipped to the following directory:
<your game directory>\base\ufos
i.e.
E:\Games\UFOAI-2.2.1\base\ufos
Change log:
--- Quote ---v0.2
* Extracted all changes to a new file.
* Added: New ammo for bolter rifle - Explosive rounds
* Added: New base defence system after researching Alien Astrogation - longer range and slightly bigger accuracy than the Mk. I missiles
--- End quote ---
--- Quote ---v0.1
* Change building: Laboratories does not need command centre to work, they now need a powerplant
* Change building: Team Room also dependant on Powerplant, not command Centre
* Added: Sniper Rifle Mk II + ammo - available after researching kerrnblades
* Added: Plasma Jet Flamethrower + ammo - available after researching any plasma weapon
* Added: Multitarget Destroyer + Rocket Pack[ammo] - available from the start, only self produce, no buy option, 2 fire mode, Aimed shot with 2 rockets and 'Seek&Destroy' with 4 rackets
* Added: Rapid Fire Machinegun + ammo - available from the start, only self produce, no buy option
* Change weapon: Normal rocket launcher has now 8 ammo
* Change weapon: Riot Shotgun ammo increased to 12
* Change weapon: Sniper Rifle ammo increased to 9
--- End quote ---
Disclaimer: This is modified code from the game UFO:AI v.2.2.1 available under the GNU General Public License (GPL) and as the license states the MOD it self is also available under the same license.[/list]
[attachment deleted by admin]
Valis:
*reserved*
TO DO:
- add a power armour
- get rid of most side-arms as they are not used at all
- suggestions?
Valis:
A new version is available. Any feedback is welcome.
Captain Bipto:
The machine pistol really should be the standard sidearm. I use it to great effect all the time as a backup for a heavy weapon guy.
I have never used the semi-auto pistol, and only once the cut down shotgun.
Valis:
That is exactly the feeling I get. I want to cut down all side-arms except the semi-machine gun as it is the only worth having. Later plasma pistol takes its role nicely.
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